Products ::
Leadwerks Engine

Leadwerks Engine features a unified lighting system with dynamic soft shadows.

New Version 2.3
Leadwerks Engine 2.3 features roads, a brand new scene editor, Lua scripting, and more.


Our dynamic lighting system removes the need for any pre-processing or compiling;
scenes can be edited in real-time, and the results are instantly visualized.



The engine is offered as both a dynamic linked library (DLL) and BlitzMax module.
Official support is included for C/C++, C#, and BlitzMax, as well as community-supported extensions for Delphi.


Leadwerks Engine requires a minimum of an NVidia GEForce 6 or ATI Radeon X2000 series graphics card. An internet connection is required for installation.

Read the latest thoughts and ideas from the Leadwerks dev team, and learn about new features and technical details of our technology.

From here you can access our community enhanced documentation center. Constantly updated, this guide features a command reference, video tutorials and hundreds of examples.

This is the place to discuss anything related to Leadwerks technology, showcase your productions and chat with fellow developers.