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Leadwerks to Telltale

Posted by Chris Vossen, 20 September 2013 · 1,691 views

Hello Leadwerks Community!

In the game industry everyone is always shuffling around between companies as projects reach different stages of development. Since my senior year of college I have been striving to get on board a production team. So, when Telltale offered me a production internship I jumped at the chance.

One of my favorite parts of the...


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Native Code Tutorials

Posted by Chris Vossen, 11 April 2013 · 1,217 views

Between the release of LE3 and the GDC, life at Leadwerks has been busy to say the least. Now that things have settled down (a little) it is time for something that I have been looking forward to for a while: Tutorials!

At GDC we were constantly talking about the power and flexibility that direct native code programming allows and how users are not...


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If you are used to C++ these are a few strange things that you will find in Lua.

Posted by Chris Vossen, 02 March 2013 · 790 views

For those of you who are more familiar with C style syntax here are a few oddities that initially threw me off:

The not equals in lua has a tilde
 self.entity ~= nil

if you want to "not" a boolean you have to use the keyword "not"
if not self.target then

All "if" statements you have to do...


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The path to becoming a Visual Studios 2010 "Expert"

Posted by Chris Vossen, 29 October 2012 · 879 views

Much like many jobs, in programming there are tasks that you enjoy working on and then there are the tasks that lack joy and glory but are quite necessary. I recently began moving our project from visual studio 2008 to visual studio 2010 and well I can firmly state that this task fell into the latter category.

After receiving this job, my first step was to...


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The Deer and Teapot

Posted by Chris Vossen, 13 September 2012 · 1,227 views

As the summer heat begins to taper off, testing on the new engine has taken the driver seat. My first task when transitioning from particles to QA was something along the lines of "Make a scene with a character and an enemy, then make the character be animated and have the enemy chase the character"

One rectangle primitive, one camera, two...


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Particle Update: Video Blog Style!

Posted by Chris Vossen, 21 July 2012 · 1,274 views

Hi everyone! Sorry for the delay on the particle updates, in repentance I attempted to make a videoblog...please ignore the horrible editing and narration!




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Particle Update: Death to the Nyan Cat & Rise of Real Effects

Posted by Chris Vossen, 25 May 2012 · 1,750 views

On the previous episode of the “Leadwerks3D particle show” a Nyan Cat / Colored Printer of Death roamed the land showing off the difference between RGB and HSV color interpolation. Well jump forward to today’s episode and that cat is now dead…or perhaps I should say has matured into a more complex and quite simply cooler particle system.

I’m...


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Bars, Girls, and...... Videogames?

Posted by Chris Vossen, 11 May 2012 · 799 views

Like many college students, part of my time at UC Santa Cruz was spent visiting a variety of fine local establishments perusing their beverage assortments and discussing deep philosophical ideals with enlightened patrons.

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(Me at an art meeting, the day after a night of...


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Can you paint with all the colors of the wind? Leadwerks can.

Posted by Chris Vossen, 26 April 2012 · 1,246 views

Anyone who peruses the forums regularly might have noticed a fresh new intern posting a particle system feature request thread. That intern, who shall remain nameless, was ready to tackle the task of aiding in the creation of a rich particle system that was both powerful and intuitive to users. That was over a month ago… in that time I have been...


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Leadwerks Visits Sacramento State University

Posted by Chris Vossen, 12 April 2012 · 913 views

There are two types of days here at Leadwerks; days that we work and those that we werk. On werk days we hunker down at our desks, cups of caffeine in hand, and code (Unless you’re thinking… or pretending to think). Then there are work days, on these days we focus on business development: researching, planning, and occasionally field trips. So to kick...






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