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Framework

A framework is a collection of worlds, buffers, shaders, and rendering code. The Framework class can be used to easily render complex effects in any combination. The framework command set was originally implemented as a separate library of open-source code. You can view documentation and download the old version here.

Leadwerks Framework is a set of commands of the Leadwerks Engine to handle advanced rendering techniques. It allows many post-processing effects to be combined without interfering with one another.
Features easy straight forward setup and managing for these effects:

Commands

CreateFramework
FreeFramework
GetFrameworkLayer
GetFrameworkListener
GetLayerCamera
GetLayerWorld
RenderFramework
ResetFramework
SetAntialias
SetBackgroundColor
SetBackgroundMode
SetBloom
SetBrightness
SetContrast
SetDistanceFog
SetDistanceFogAngle
SetDistanceFogColor
SetDistanceFogRange
SetFarDOF
SetFarDOFRange
SetFarDOFStrength
SetGodRays
SetHDR
SetNearDOF
SetNearDOFRange
SetNearDOFStrength
SetReflectionElements
SetSaturation
SetSkybox
SetSSAO
SetStats
SetWater
SetWaterAmplitude
SetWaterColor
SetWaterHeight
SetWaterSoftness
SetWaterVisibility
SetWaterWaveSpeed
SetZoom
UpdateFramework
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