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Joints

Joints can be used to link bodies or models together. This can be used to create complex machines or even vehicles. To see how the joints work look here.

Commands

CreateJointBall
CreateJointCorkscrew
CreateJointFixed
CreateJointHinge
CreateJointSlider
CreateJointUniversal
FreeJoint
SetBallJointLimits
SetHingeJointLimits
SetJointCollisionMode
SetSliderJointLimits
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