Community Status Updates
Moving the entire vegetation scene management over to the GPU...should result in basically unlimited vegetation for free, up to a certain point on decent hardware.
but what happens if there are buildings or other vegt zones?
what i have in mind.
i want overall trees but not at streets or buildings
or in cornfield.
Jul 05 2015 06:13 PM
Yesterday, 02:35 AM
i like to see something what you can automate.
a zone with a size and a veg list with some parameters.
because i think you can change the vegs at runtime. grow up plants.
exchange summer winter,climate.
Yesterday, 12:56 PM
You can now submit paid items to the Workshop. (They can't be purchased yet, but it's a start.)
Jun 25 2015 09:57 AM
Jun 25 2015 01:11 PM
Jun 25 2015 07:56 PM
Resizable viewports for Linux available on beta branch: http://www.leadwerks.com/werkspace/blog/1/entry-1489-resizable-viewports-on-linux/
Jun 14 2015 03:53 PM
This is our first sale since the GDC, and things are totally good.
it's a good engine, to bad you get welcomed by bad reviews on steam when looking at it at store.
Jun 13 2015 03:17 PM
Jun 13 2015 03:22 PM
Steam glitches way too much lately its highly annoying..
Jun 13 2015 09:08 PM
The Steam summer sale is on. Please share this on Facebook: http://store.steampowered.com/app/251810
A full build is uploaded on the beta branch. Fixes entity script fields and script properties.