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Josh Klint's Photo
Josh Klint's Photo

Josh Klint

Solider and projectile scripting is so fun to write...
Yesterday, 09:07 PM
Josh Klint's Photo

Josh Klint

Doom 4 actually looks pretty cool.
Feb 06 2016 07:43 PM
  • Naughty Alien's Photo
    Naughty Alien
    ..yup..it seems that they didnt bloated game with uber complex HUD and what not..same old schools shoot everything moves, with nice graphics..i like it..
    Yesterday, 09:26 AM
  • Genebris's Photo
    Genebris
    Devs always say it's very fast but judging from videos it sooo slow...
    Yesterday, 02:36 PM
  • josk's Photo
    josk
    Just watched the video, looks great.
    Yesterday, 04:23 PM
Josh Klint's Photo

Josh Klint

Going to LA for the weekend. Be good!
Jan 29 2016 12:08 AM
  • Josh Klint's Photo
    Josh Klint
    Gallery is looking really cool, BTW!
    Jan 29 2016 12:08 AM
Josh Klint's Photo

Josh Klint

Got any good game ideas?
Jan 19 2016 04:41 PM
  • Josh Klint's Photo
    Josh Klint
    I almost want to invent global dynamic tessellated hair now and implement it.
    Jan 20 2016 05:14 PM
  • martyj's Photo
    martyj
    Global dynamic tessellated hair? #GorillaWorld
    Jan 20 2016 07:32 PM
  • MarkusR's Photo
    MarkusR
    "Witcher 3 Nvidia Hair Physics"

    today me think about a game where you can stop the time excluded yourself, look around and make decisions, then continue the game play
    and hope you made the best choice.

    Jan 25 2016 04:26 PM
Josh Klint's Photo
Josh Klint's Photo

Josh Klint

Workshop store will go live tomorrow.
Jan 18 2016 12:52 AM
  • Josh Klint's Photo
    Josh Klint
    First I want to see if Workshop sales are comparable to DLC sales. So right now I am not going to change anything there.
    Jan 18 2016 03:00 AM
  • Josh Klint's Photo
    Josh Klint
    I've got high hopes for this because it allows a lot more content to quickly accumulate for you guys to use.
    Jan 18 2016 03:10 AM
  • Einlander's Photo
    Einlander
    I'd keep them separate. Makes it easy to buy them ask at once when you go on a spending spree.
    Jan 18 2016 03:52 AM
Josh Klint's Photo
  • Roland's Photo
    Roland
    Much appreciated
    Jan 14 2016 05:10 PM
  • TØXIN's Photo
    TØXIN
    Some great information here. I did not know what the Collapse button did in the model editor until now. Thanks!
    Jan 14 2016 05:44 PM
Josh Klint's Photo

Josh Klint

I successfully purchased a Workshop item and installed it in Leadwerks!
Jan 12 2016 11:38 PM
  • Thirsty Panther's Photo
    Thirsty Panther
    That was quick.
    Jan 13 2016 06:28 AM
  • Slastraf's Photo
    Slastraf
    ez +1
    Jan 13 2016 08:48 AM
  • ChrisV's Photo
    ChrisV
    Hmmm, still waiting for the money to come, Josh. :D

    JK
    Jan 13 2016 03:35 PM
Josh Klint's Photo

Josh Klint

Built Leadwerks with VS2015.
Jan 11 2016 08:23 PM
  • reepblue's Photo
    reepblue
    :D
    Jan 11 2016 09:12 PM
  • Ivar's Photo
    Ivar
    Awesome!
    Jan 11 2016 10:20 PM
  • AggrorJorn's Photo
    AggrorJorn
    Notice any performance subtleties with the new C++ compiler?
    Jan 12 2016 01:40 PM
Josh Klint's Photo

Josh Klint

This year's tournament: "Games of Winter".
Jan 09 2016 10:34 PM
  • darthlukan's Photo
    darthlukan
    Sounds like fun!
    Jan 10 2016 03:52 PM
  • Angelwolf's Photo
    Angelwolf
    Oh god I hate tournaments, it distracts me from my main project! Right, now to think of ideas...
    Jan 10 2016 08:54 PM
  • Haydenmango's Photo
    Haydenmango
    ^ That's how I feel! xD It's always fun to come up with a fresh game though.
    Jan 11 2016 02:29 AM
Josh Klint's Photo

Josh Klint

Winter is coming.
Jan 09 2016 07:23 PM
Josh Klint's Photo

Josh Klint

If you have any models ready to sell, send me a chat message.
Jan 05 2016 05:33 PM
Josh Klint's Photo
Josh Klint's Photo

Josh Klint

Publish game update available on beta branch (Windows).
Jan 03 2016 12:14 AM
  • macklebee's Photo
    macklebee
    thanks
    Jan 03 2016 02:07 AM
  • Josh Klint's Photo
    Josh Klint
    Now on default, for WIn and Linux.
    Jan 03 2016 07:34 PM