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Josh Klint's Photo

Josh Klint

Textfield widget is updated It's quite good.
Jul 25 2016 09:00 PM
Josh Klint's Photo

Josh Klint

Have the Vive setup and working...sort of.
Jul 24 2016 10:27 PM
  • Josh Klint's Photo
    Josh Klint
    I know it I had to order some tripods for the motion sensors and I didn't want to drill holes in the walls of my high rise. :/
    Jul 25 2016 12:50 AM
  • reepblue's Photo
    reepblue
    Full VR support coming soon??
    Jul 25 2016 02:44 AM
  • Josh Klint's Photo
    Josh Klint
    We will see.
    Jul 25 2016 02:49 PM
Josh Klint's Photo

Josh Klint

80% positive rating on recent reviews on Steam. I'm working hard to bring you more!
Jul 22 2016 03:16 PM
  • nick.ace's Photo
    nick.ace
    @Genebris, yes you can, and it works for Unity. Pretty much all of those scripts on the asset store there work out of the box, and you don't need to edit a line of code. It's not about avoiding programming, it's about not reinventing the wheel every time you add a new feature to a script. How many people do you think have implemented crouching in the first-person script? You can get a good estimate just by looking through the forum posts. If someone just posted up a secondary scri...
    Jul 24 2016 09:47 PM
  • nick.ace's Photo
    nick.ace
    If someone just posted up a secondary script to allow for this, then all the new people just save 5 hours each figuring out how to do it, and the experienced people would save and hour each. When that first-person script gets updated, that's OK because it can still be used.
    Jul 24 2016 09:50 PM
  • Josh Klint's Photo
    Josh Klint
    Our script system will not be changed.
    Jul 24 2016 10:26 PM
Josh Klint's Photo

Josh Klint

Just got my own official Leadwerks hoodie.
Jul 21 2016 08:58 PM
  • Megalocerous's Photo
    Megalocerous
    I needs one.
    Jul 22 2016 01:35 PM
  • thehankinator's Photo
    thehankinator
    I think it's only fair you let me sleep in it first
    Jul 22 2016 02:11 PM
Josh Klint's Photo

Josh Klint

Textfield widget is one of the harder ones to write, but it feels solid.
Jul 21 2016 06:04 PM
Josh Klint's Photo

Josh Klint

Walking from my house to go see Violent Femmes. I love Austin
Jul 21 2016 01:13 AM
  • Rick's Photo
    Rick
    When I'm a walkin' I strut my stuff...
    Jul 21 2016 01:20 AM
  • Josh Klint's Photo
    Josh Klint
    YES!!!
    Jul 21 2016 01:21 AM
Josh Klint's Photo

Josh Klint

My textfield widget script is 250 lines so far.
Jul 20 2016 10:19 PM
  • Rick's Photo
    Rick
    There has to be a way to break it up and reuse some of that stuff.
    Jul 20 2016 10:32 PM
Josh Klint's Photo

Josh Klint

Game studios overwhelmingly favor C++ experience over other languages: http://ubm.io/29StDNl
Jul 19 2016 02:41 PM
  • Rick's Photo
    Rick
    I'm shocked C# was that high for games, but I guess that's Unity almost 100%. Javascript would be way higher for web based games which there are a ton more of those but Gamasutra I'm guessing is more 3D games?
    Jul 20 2016 02:41 AM
  • blueapples's Photo
    blueapples
    Doh!
    Jul 20 2016 02:49 AM
  • shadmar's Photo
    shadmar
    Lol ;-)
    Jul 20 2016 10:36 AM
Josh Klint's Photo

Josh Klint

I caiught a Squirtle! He was living on the street outside my house and I didn't even know it!
Jul 19 2016 02:26 PM
  • shadmar's Photo
    shadmar
    Pokemon..
    Jul 19 2016 02:30 PM
  • Josh Klint's Photo
    Josh Klint
    This game is AWESOME!
    Jul 19 2016 02:45 PM
Josh Klint's Photo

Josh Klint

Rounded rectangles and gradients now working on context-based GUI elements, update coming shortly.
Jul 15 2016 10:49 PM
  • macklebee's Photo
    macklebee
    +1 for drawrect upgrade
    Jul 16 2016 01:32 AM
  • shadmar's Photo
    shadmar
    whohooo!!
    Jul 16 2016 07:04 AM
Josh Klint's Photo

Josh Klint

Woot, 200 reviews on Steam!
Jul 14 2016 06:46 PM
Josh Klint's Photo

Josh Klint

DPI scaling now works with text, too. Show me your widgets!
Jul 11 2016 06:29 PM
  • jen's Photo
    jen
    Hey, when will this be available?
    Jul 13 2016 03:13 PM
  • Josh Klint's Photo
    Josh Klint
    When it's done!
    Jul 14 2016 04:52 PM
Josh Klint's Photo
Josh Klint's Photo

Josh Klint

Alright, Leadwerks GUI is ready for scripting. Have a good weekend!
Jul 10 2016 05:15 PM
Josh Klint's Photo

Josh Klint

Very close to having a good-enough-to-start-using implementation of Leadwerks GUI.
Jul 10 2016 01:19 AM