Jump to content

Welcome to Werkspace


#81
Von04

Von04
  • Developer
  • 80 posts
You know Josh, I'm a very patient man.  But 5 days to have my E-mail validated to access the entire forum is ridiculous.  How about showing a little customer appreciation and get to work on the emails?
3d world studio. 3ds Max 8. GTX 260. Visual Studio 2010.  Dual Core 2.6 Mhz processor.

#82
macklebee

macklebee
  • Developer
  • 2,675 posts
wow, great attitude.
Win7 64bit / Intel i7-2600 CPU @ 3.9 GHz / 16 GB DDR3 / NVIDIA GeForce GTX 590
LE / 3DWS / BMX / Hexagon

macklebee's channel

#83
Von04

Von04
  • Developer
  • 80 posts

View Postmacklebee, on 27 November 2009 - 10:06 PM, said:

wow, great attitude.

    It's pretty hard to have a good attitude when your just sitting around playing the waiting game.  How hard would it be to hire someone to scan e-mails for a couple of days.  Just a little appreciation to paying customers would be nice.
3d world studio. 3ds Max 8. GTX 260. Visual Studio 2010.  Dual Core 2.6 Mhz processor.

#84
carlb

carlb
  • Developer
  • 178 posts
please remember Von04 josh is doing email for customer and at the same time fixing bug as there other people complaining he not fixing them.

now i know you waiting and yes it not fun but just send another nice (i mean nice) email to josh say please please please.

plus at the same time say what version you got and when did you buy

he will get there just a lot of work to be done
the wait will be worth it lol any way work on your code
Foxconn Bloodrage X58
Intel core i7 980X
6 gb ddr3
3 TB raid 5 HD
ATI 5850
Creative SB X-Fi
Win7 64bit

#85
Pixel Perfect

Pixel Perfect
  • Members
  • 2,028 posts

View PostVon04, on 27 November 2009 - 10:01 PM, said:

You know Josh, I'm a very patient man.  But 5 days to have my E-mail validated to access the entire forum is ridiculous.
I have to say, I think I'd be a bit niffed after 5 days of waiting  Posted Image  but another reminder email wouldn't do any harm. Good luck Von04, hope to see you in here soon.
Intel Core i5 2.66 GHz, Asus P7P55D, 8Gb DDR3 RAM, GTX460 1Gb DDR5, Windows 7 (x64), LE Editor, GMax, 3DWS, UU3D Pro, Texture Maker Pro,  Shader Map Pro. Development language: C/C++

#86
Von04

Von04
  • Developer
  • 80 posts
Sorry guys, and you're right.  I just a little impatient because I wrote a great little Realtime emitter editor program that I want to share with the Leadwerks community.  Upon completion it will allow users to export multiple emitters straight into the new Editor with a Lua script already written out for them, but I'm having a little trouble implementing Lua, because I not used to that Language yet.  Anyway, hope to become a member and share my program soon.  Good Luck everyone, very interested to see a hit game using Leadwerks.

    Von04
3d world studio. 3ds Max 8. GTX 260. Visual Studio 2010.  Dual Core 2.6 Mhz processor.

#87
Pixel Perfect

Pixel Perfect
  • Members
  • 2,028 posts
Sounds great Von04 ... looking forward to that Posted Image
Intel Core i5 2.66 GHz, Asus P7P55D, 8Gb DDR3 RAM, GTX460 1Gb DDR5, Windows 7 (x64), LE Editor, GMax, 3DWS, UU3D Pro, Texture Maker Pro,  Shader Map Pro. Development language: C/C++

#88
Gasbout

Gasbout
  • Developer
  • 1 posts
Hello
J Leadwerks bought long ago and I still have a problem with either the publisher version 2 worked very well but c is the version 2.24 worked fine in the editor but with the express language c + + 8, if the land is greater than 512 ago transparency of land exceeding half the field.
PC Intel 2.5 dual heart 4 GB memory + Geforce 9500 GT 1 GB of memory
Driver 1.86, + Vista. J When I put the drivers up to date 1.91.07 j've tried with Blitzmax 1.33
Always the same thing + a shade that goes round the field. J've changed texture several times and still the thing. J I try to change the height of the camera didn't change anything. With 3d game studio 7.8 That I arrive in May has been resolved with the radius, therefore the position of the camera. So j ai download Versions 2.28 the publisher refused to leave
After verification is missing is a file <arial.dds> j have to invent a file with that name and the editor starts. but it does not work he shall have s <particle / soft particles.frag. j 3 times I download version 2.28 and nothing has changed. So all day I delete everything that affects leadwerks. The code that I have taken to express the c + + is the code on your quotes and Blitzmax c is the code for the example of version 2.24.
It worked great except the transparency of the field after 512. J've redone texture in 32 bit with DXT5 Pain.Net. What should I do? On my other computer AMS Athlon XP2.8 GeForce 7600GS video card only works on 2.14 and not fast.
At the same time my Mcafee software caught a three-horse in a file ModelViewer.exe last week.

Gasbout
Translated with Google translate

#89
Jordan

Jordan
  • Developer
  • 121 posts
That post doesn't give me much faith in Google Translator.  :lol:

#90
Raul

Raul
  • Developer
  • 246 posts
Just received my "leadwerks owner" :lol:

Now its time to continue my research :D
i5 2.7Ghz, GTS 450, 8GB Ram, Win7 x64; Win8 x64
rvlgames.com - my games
RVL Games Facebook Page, YouTube Channel

Blitzmax :)

#91
Josh Brown (Razz)

Josh Brown (Razz)
  • Developer
  • 4 posts
Just purchased the engine, waiting for the email to get the details. I've been following it for good part of the year and can't wait to start :(.
| NVidia GeForce 9400 GT | Intel Core 2 Duo 2.93GHz | 3gb | Win Vista |

#92
Game Producer

Game Producer
  • Developer
  • 97 posts
Hello leadwerks world
Intel Dual Core 3GHz / GeForce GTS 450 - 1024 MB / Driver ver 267.59 / 8 GB RAM / Win 7 - 64 bit / LE2.50 / BMAX 1.48
game producer blog - Dead Wake Zombie Game powered by Leadwerks Engine
Twitter - Unfollow me

#93
fallingbrickwork

fallingbrickwork
  • Developer
  • 36 posts
Hello again...

I'll soon be coming out of the shadows!

#94
Jordan

Jordan
  • Developer
  • 121 posts
Good  to hear it  :)

#95
Pixel Perfect

Pixel Perfect
  • Members
  • 2,028 posts
Yes, welcome back Matt Posted Image
Intel Core i5 2.66 GHz, Asus P7P55D, 8Gb DDR3 RAM, GTX460 1Gb DDR5, Windows 7 (x64), LE Editor, GMax, 3DWS, UU3D Pro, Texture Maker Pro,  Shader Map Pro. Development language: C/C++

#96
cocopino

cocopino
  • Developer
  • 208 posts
Where is Gangxter?  :)
desktop: Quad core Q6600 + 4GB + ATI HD4890 + XP
laptop: Dual core T6400 + 4 GB + NVidia 9600M GT + Vista 32

#97
Umnik

Umnik
  • Developer
  • 32 posts
Josh i need help!




Google say me:


Pay with: Choose a different payment method.VISA xxx-8520 - Not validVISA xxx-4278 - Not validAdd a new payment method.Your current payment method is not validPlease enter a new payment method to complete this purchase.
Windows 7 Ultimate x64bit / Intel Core 2 Quad Q8400 / 4GB DDR2 SDRAM / GeForce 8800 GTS
Resource War Developer [ dev blog ]


#98
Marleys Ghost

Marleys Ghost
  • Developer
  • 2,076 posts
Maybe you should do that in PM Umnik, and not in the public section of the forum?
AMD Bulldozer FX-4 Quad Core 4100 Black Edition
2 x 4GB DDR3 1333Mhz Memory
Gigabyte GeForce GTX 550 Ti OC 1024MB GDDR5
Windows 7 Home 64 bit

BlitzMax 1.50 • Lua 5.1
MaxGUI 1.41 • UU3D Pro • MessiahStudio Pro • Silo Pro
3D Coat • ShaderMap Pro • Hexagon 2 • Photoshop, Gimp & Paint.NET

LE 2.5/3.2 • Skyline
UDK • CE3 SDK • Unity 4.5.2 • Esenthel Engine 2.0

Marleys Ghost's YouTube Channel Marleys Ghost's Blog


"I used to be alive like you .... then I took an arrow to the head"

#99
AndiSenior

AndiSenior
  • Developer
  • 10 posts
Joined 3 days ago and already have been supported by other member  :blink:
Very nice and helpful forum!

#100
Pancakes

Pancakes
  • Developer
  • 560 posts
a bit late but this is brilliant, I wonder where did Annika and Mika come up with the notion of social network slash indie community?
Core I5 2.67 / 16GB RAM /  GTX 670
Zbrush/ Blender / Photoshop CS6 / Renoise / Genetica / Leadwerks 3