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Blender & Inkscape 3D Model from 2D image Tutorial


BES
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As the title says this tutorial I found will go over how to convert a 2D image(something like a schematic of a house or logo or whatever) to a 3D object using blender and inkscape ...you can open a picture or drawing in inkscape or use inkscape to draw the item you want to make into a 3D object ...save the pic as a vector graphic (.svg) ..open the .svg in blender(enable a plug-in in the "official" tab in Blender if its not already).. watch the video...it explains it better than me...

 

 

 

One thing that wasn't mentioned in the above tutorial ...is HOW to actually convert it to an EDITABLE mesh you have to press alt+C and pick the options that says "mesh from curve" ..

 

THIS tutorial explains how to do that in detail:

Threadripper 2920X Gen2 CPU(AMD 12-core 24 thread) | 32Gigs DDR4 RAM | MSI Nvidia GeForce RTX 2070 Stock OCed | ASRock X399 Professional Gaming Motherboard | Triple M.2 500Gig SSD's in Raid0

Windows 10 Pro | Blender | Paint.NetWorld Machine | Shader Map 4 | Substance Designer | Substance Painter | Inkscape | Universal Sound FX | ProBuilder | 3D World Studio | Spacescape | OpenSky | CubeMapGen | Ecrett Music | Godot Engine | Krita | Kumoworks | GDScript | Lua | Python | C# | Leadworks Engine | Unity Engine

 

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Well thanks ....sorry I didn't notice your tutorial ...now people have more than 1 tutorial on how to do it !

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Threadripper 2920X Gen2 CPU(AMD 12-core 24 thread) | 32Gigs DDR4 RAM | MSI Nvidia GeForce RTX 2070 Stock OCed | ASRock X399 Professional Gaming Motherboard | Triple M.2 500Gig SSD's in Raid0

Windows 10 Pro | Blender | Paint.NetWorld Machine | Shader Map 4 | Substance Designer | Substance Painter | Inkscape | Universal Sound FX | ProBuilder | 3D World Studio | Spacescape | OpenSky | CubeMapGen | Ecrett Music | Godot Engine | Krita | Kumoworks | GDScript | Lua | Python | C# | Leadworks Engine | Unity Engine

 

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