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Shadows from Directional light have a small range


josk
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At this time, they do not. It's surprising to me people would even expect that behavior, since typically an editor will run with lower quality settings than your game.

My job is to make tools you love, with the features you want, and performance you can't live without.

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yes, tjheldna has pointed that out in this bug report that it is missing in the LE3 documentation:

http://www.leadwerks.com/werkspace/topic/10339-missing-in-documentation/

 

I'd suggest people add to that list whenever they can.

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