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TriggerMapChange.LUA


Imchasinyou
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TriggerMapChange has stopped functioning in every one of my projects. Im getting lua stack overflow errors where as they all used to function perfectly.

 

Is there a solution for this or a work around?

Asus sabertooth 990FX, AMD FX 9590 , Windows 7 Home Premium 64 Bit, 4 HDD's Western Digital Caviar Black set in Raid 0, 16 GB Crucial Ballistix Elite, Asus Radeon R9 270 X 4GB, Corsair CM750M,

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And another question. . .. I have 2 doors that act as elevator doors and a switch. I have connected them in the flow graph but I dont know how to disable the doors unless the switch is used.

 

Right now, you can use either the switch or the doors separately. If you walk up to the doors, opening one makes the door act crazy and it just floats off in different directions than what is set. If you use the switch, they open correctly.

 

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Asus sabertooth 990FX, AMD FX 9590 , Windows 7 Home Premium 64 Bit, 4 HDD's Western Digital Caviar Black set in Raid 0, 16 GB Crucial Ballistix Elite, Asus Radeon R9 270 X 4GB, Corsair CM750M,

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