Roland Posted November 23, 2014 Share Posted November 23, 2014 Documentation void SetInput(float angle, float move, float strafe=0, float jump=0, bool crouch=false, float maxaccel=1) Reality void SetInput(const float angle, const float move, const float strafe=0, const float jump=0, const bool crouch=false, const float maxaccel=1,const float maxdecel=0.5, const bool detailed=false) http://www.leadwerks.com/werkspace/page/documentation/_/command-reference/entity/entitysetinput-r706 AV MX Linux Link to comment Share on other sites More sharing options...
Josh Posted November 23, 2014 Share Posted November 23, 2014 It's because these are not fully implemented / supported. If you follow the docs you're fine. 1 My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
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