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slippery floor


DooMAGE
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Yeah this works great, until the player try to slide on a non flat surface like a slope/wedge, non flat surfaces stops immediately the player. I'm trying to figure out why. huh.png

 

might be related to an issue I am having with character controllers slowing down on slopes - http://www.leadwerks.com/werkspace/topic/15436-character-controller-slows-down-on-steep-slopes/

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