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Source file crash


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Hi

 

I'm not familiar with the source code for Leadwerks, so I have no idea what's going on.

 

Anyway, when in play mode, not debug mode, I just crashed. This has never happened before(only when there were logic explanations).

 

Error message:

 

Assertion failed: npath < m_maxPath, file ..\..\Source\Libraries\RecastNavigation\DetourCrowd\Source\DetourPathCorridor.cpp, line 506

 

Since it says navigation it might be worth noting that there were no active enemies using navmesh in the world. Only the player walking around.

 

I know that this isn't a lot of information to go on, but I can't reproduce the crash to get more information and I thought it would be better to report something instead of nothing.

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