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White artifacts / lines


bandrewk
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Hello,

 

I am experiencing some issues with assets that are being ported to Leadwerks, a few of them are showing white artifacts / lines. How can I fix that? Am I using wrong settings somewhere? I attached a video to demonstrate this behavior.

 

 

 

Texture settings:

post-7919-0-50486600-1397710537_thumb.png

post-7919-0-18550400-1397710547_thumb.png

 

Material settings:

post-7919-0-09971200-1397710563_thumb.png

 

 

Thank you!

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That's an interesting issue. huh.png

 

But I doubt that it has anything to do with the textures themself. As you can see those on the far right which are well lit are pretty consistent.

 

It's just a guess but the lines that you see are probably due to specularity.

 

Could you try setting it to 0 and posting the results.

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post-11688-0-41239100-1397759063_thumb.png

If you look closer you'll see lines that are not on the mesh.

 

I suspect that it's a rendering bug. There was a similar thread but I cant seem to find it (it might've been deleted). If i'm not mistaken, the explanation was - problem with the graphic card. I don't know if that's true.

What graphic card do you have?

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Some of us would have graciously give some of our time to look at your problem, even on some 32*32 pixel of images.

Good luck with your problem.

 

-----------

 

I would say open diffuse, specular, normal map in Gimp and get rid of Alpha channel on all three maps and test again to see if it is what is causing the problem.

Stop toying and make games

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Without having the files I am just guessing but I know a NDA will not allow you to post publicly.

 

Are the fence railings (not the post) just flat polygons or do they have true depth... Check your model for duplicated vertices and merge or remove them. Also check for flipped normals...

You might have done the above already but did not mention this in your post.

 

Could it be a light bleed problem?

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