SetMD3LoaderScale

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Command Info
Sets the loader scale for Quake 3 .md3 meshes. All vertices in the mesh will be multiplied by this value. Because MD3 vertex positions have a limited resolution, this can be used to rescale a mesh modeled at a larger scale.
C++: void SetMD3LoaderScale( flt scale )
BMX: SetMD3LoaderScale( scale:Float )
Comments and Discussion

Meshes - Commands

Parameters
None : This command has no parameters.
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Description

Examples

BlitzMax

C++

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