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Command Info
| Sets the loader scale for Quake 3 .md3 meshes. All vertices in the mesh will be multiplied by this value. Because MD3 vertex positions have a limited resolution, this can be used to rescale a mesh modeled at a larger scale.
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| C++:
| void SetMD3LoaderScale( flt scale )
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| BMX:
| SetMD3LoaderScale( scale:Float )
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Comments and Discussion
Meshes - Commands
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