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Beam Deflection Game Tutorial Series

I have been working on a simple laser deflection game that dynamically creates geometry-based beams that automatically calculate deflection, bounce angles, and allow the player to rotate deflectors to guide the beam to the goal. As I familiarize myself with the Leadwerks API, I thought I might share my experiences and code examples here if anyone is interested.   Please let me know if this sounds interesting and I will continue.

CrazyM

CrazyM

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