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About this blog

Mind's flowing ideas and creations.

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Offroad game terrain progression

[I] -  THE TERRAIN; VEGETATION AND WATER:   The map is 4096*4096 The landscape is randomly cast: Painting & vegetation. At the end of the video, is a demo of the waves shader I could write using the leaves.shader on the water.shader. The shader is in the workshop for free to use. It is far not perfect but it adds a good animation for ocean water. https://steamcommunity.com/sharedfiles/filedetails/?id=2182253514   [II] - THE CARS PHYSICS:

Marcousik

Marcousik in Game

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