The Seventh World is a Medieval Fantasy Survival game, inspired by the likes of Skyrim and ARK Survival Evolved.
It's been under development for the last two years but only in the last eight months has a real commitment been made to it. Spending every night after work and every other day working on it I've achieved a base from which to build on.
The cuboid landmasses are called fragments. They are arranged as a sphere to make up a planet. Game-play will eventually include mov
After three weeks of work, Pre-Alpha v1.1 is ready.
The terrain has seen some behind the scenes improvements with speed as well as visual improvements to geometry and texturing. When I manage to get Texture Arrays working I will be able to finish of the new texturing shader that will include Tessellation and over 16 different texture maps as well as various masks that will paint according to erosion and forest locations.
An image of one of the mountains randomly pl