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Josh

Website refresh and Leadwerks 5

vr_main.jpg.35954ceccc3a0ff84cb31c21c99541bf.jpg

Back around February I started working on a website update that included the following:

  • Responsive design everywhere.
  • SSL everywhere.
  • Visual improvement of website.
  • Updated documentation system.
  • Tutorials for C++ programming basics.
  • Update forum software to new major version.
  • Forum moved to new URL.

All of that is now pretty much done.  These changes improve the online Leadwerks experience and are independent from the software itself, so it was a good idea to get them done now.

Since September I've had more time to think about Leadwerks Game Engine 5, and although I am not completely sold on Vulkan, I think it's a good plan.

Leadwerks 5 is all about performance and user experience with VR as a prime target.

Multithreaded Architecture

Separate threads for navmesh updating, physics, game logic, culling, and rendering.  The rendering thread loops at a constant 60 or 90 (for VR) frames per second regardless of what your game is doing.  This gives your game logic four times more time to run, while independently maintaining a constant framerate.  The design I have in mind will make Leadwerks 5 the fastest game engine, ever, and choosing Leadwerks for VR will be a no-brainer.

Leadwerks Editor 5

A new editor will be written in C++ using Leadwerks GUI, which will give us the same appearance on Windows, Linux, and Mac.  Functionality will be pretty close to the existing editor, but with more room to grow and a few improvements.  Because it's written in C++ parts of the editor can be exposed to Lua, and an editor API will be provided for making Lua mods and plugins.  By default, it will use a dark theme to be easy on the eyes.  A standalone script editor may be provided as well.

PBR Material System with Substance Support

The lighting model will use a more advanced lighting equation and substance PBR materials (metalness and roughness) will be loaded natively.

Shared Pointers

The reference counting system in the Object class will be replaced with C++11 shared pointers.  This gives you the performance of C++ with ease of use like a garbage-collected language.

64-bit

The engine and editor will be released as a 64-bit build only.

Game Templates

More game templates will be provided.  Fortunately we can add these now and updates for Leadwerks 5 will be minimal.

Open-Source Components

Source code to some parts of the engine and editor may be provided on the Leadwerks GitHub account.  For example, I may make a standalone open-source script editor or publish some of the engine classes for the community to play with.

Platforms

Leadwerks 5 will launch on Windows, Linux, and Mac.  The improved compatibility of Leadwerks 5 means we could do crazy things like run the editor on an iPad, but I'm going to stick with what I know sells.

Enterprise Edition

A standalone version that does not use Steam will be sold in bundles to companies that require this.

Pricing

A monthly plan may be introduced at around $5-20 per month.  Pricing for a perpetual license for the standard and pro editions would most likely be the same as now ($99-199), with a discount for early adopters / upgrades.  The enterprise version would probably be about $1000 per seat with a discount for schools.

If you found this blog interesting, please consider using the social media share buttons below to share it.

Admin

An update for version 4.4 beta is now available. The Newton Dynamics library has been updated to the current version. Vehicles are temporarily unavailable, but everything else should work. The Newton DLLs have been moved into external DLLs, which allows the author of Newton to debug his own physics code in Leadwerks from Visual Studio.

 

You can get the update by opting into the beta branch on Steam.

Admin

Visual Studio gives two options for creating C++ applications. Console applications use printed text to communicate with the user, harkening back to the pre-GUI days of DOS. The other option is a windowed application with a GUI interface, simply called "Win32 Project" in the Visual Studio project creation dialog.

 

vs.jpg

 

A console application will use the regular old main function you know and love:

int main(int argc,const char *argv[])

 

This is cross-platform compatible and runs on any operating system. A "Win32 Project", however, will use a special WinMain() function that only works on Windows:

WinMain(HINSTANCE hInst, HINSTANCE hPrevInst, LPSTR, int) 

 

So if you don't want a black rectangle printing a bunch of lines of text, you have to use the WinMain() function. But, there is a way to fix this. We can change a console application to a windowed application in the Linker settings in the Visual Studio project settings. Change the Linker > System > Subsystem property to a windowed application.

 

console.jpg

 

There's also a way to force the program to use the cross-platform main() function. Change the setting Linker > Options > All Options > Entry Point to mainCRTStartup.

 

main.jpg

 

Although the application will no longer show a black text box, the printed output is still detectable by a parent application like the Leadwerks script editor.

 

scripteditor.jpg

 

However, if you create a .bat file to run your application, you can only pipe the output to a text file. The text will not be shown when the .bat file runs:

MyGame.exe > output.txt

 

Of course, any Leadwerks game will automatically write it's output to a text log already, so this is sort of redundant. Another consideration is you will not be able to see the output when you run your application from Visual Studio. Strange that VS doesn't support one of the most basic needs of an IDE, and has no known method of viewing the printed output of your program when you run it. However, if you want to get rid of that annoying black popup box, and you want your code to be cross-platform compatible, this is the way to do it.

Admin

Leadwerks Game Engine 4.4 beta is now available on the beta branch on Steam. This adds support for virtual reality with the OpenVR library. OpenVR supports both the HTC Vive and the Oculus Rift headsets.

 

vr_main.jpg

 

To enable VR mode in your Leadwerks game, simply call the command below. If a VR headset is detected and initialized, this function will return true:

VR:Enable()

 

Any cameras not attached to a rendering target will render directly to the headset views. Both eyes will be rendered to automatically. The camera's position and orientation will automatically be tracked, and will override any positioning you give it in your code. You can switch between room-scale and seated VR tracking with the following command:

VR:SetTrackingSpace(mode)

 

Where mode is one of the constants VR.Roomspace or VR.Seated. Use the command VR:CenterTracking() to re-center the camera, in seated VR mode only. The VR system will automatically shut down when your game exits. You also no longer need to call System::ShutDown in your C++ code, as this will be done automatically when the main() function returns.

 

Controllers will automatically be detected and render in your view. You can use the VR::GetControllerButtonDown(devicenum, button) and GetControllerAxis(devicenum, button) commands to get button presses and movements. The devicenum parameter will typically be zero or one, and the button argument can be one of the following constants:

  • VR.TouchpadButton
  • VR.GripButton
  • VR.MenuButton
  • VR.TouchpadAxis
  • VR.TriggerAxis
  • VR.TriggerButton

 

At this time, you cannot hide the default controllers. Button motion will not be rendered in the virtual world. Camera culling does not exactly match the VR render frustum, and some objects will pop out of view at the periphery of your vision. Post-processing effects should not be used in VR, as they don't always look right, and the VR renderer uses a half-float RGB buffer to store screen positions, since depth reconstruction cannot be used with sheared projection matrices. The current build is a beta and may change before the final release.

 

You can read more about Leadwerks VR here.

Admin

An update to version 4.3 is now available on the default branch. This fixes it so the editor is not DPI-aware and will be scaled correctly if scaling on Windows is used. Some small shadow update bugs were fixed, and the animation shaders were improved.

 

If you are having trouble running your game from the editor in debug mode, you need to install the latest VC++ redistributable from Microsoft found here:

https://www.microsoft.com/en-us/download/details.aspx?id=53587

 

The version distributed with Steam is outdated and will not work correctly. Valve has been notified of this issue.

Admin

Leadwerks Game Engine 4.3 is now available.

 

This release adds support for Ogg Vorbis audio files. Ogg Vorbis is a compressed audio format specially designed to shrink the size of large audio files. Using Ogg for large music files can significantly reduce your game's size.

 

Image1.jpg

 

Leadwerks Game Engine 4.3 features numerous performance updates, with performance improvements up to twice as fast as Leadwerks 4.2.

 

graph.png

 

Finally, numerous small bugs have been squashed to make Leadwerks more reliable than ever.

 

Version 4.3 is a free update and is available on Steam now. C++ projects made with Leadwerks 4.2 can be updated by adding the following header search paths:

  • $(LeadwerksHeaderPath)\Libraries\libvorbis\include
  • $(LeadwerksHeaderPath)\Libraries\libogg\include

Admin

The Winter Games Tournament is complete, with a long list of fun mini-games made by the community. This tournament saw the release of many new and innovative types of games you want to be sure to try. To claim your prize, go to "My Profile" in the drop-down box that opens when you click your name in the upper-right part of this website:

Image2.png

 

On your profile page, click the button that says "Edit My Profile" and enter your name, shipping address, and shirt size.

 

Lone Water: Prologue

previewfile_815172579.jpg

Lone Water tell a history about a flooded world. You are a lone survivor in this world and you must find clues to figure out why the world is now all flooded with water.

http://www.leadwerks.com/werkspace/page/viewitem?fileid=815172579

 

On the Road Again

821020417_preview_Capture.JPG

On the road again is a little racing game where a track is randomly generated

with a given seed. You either use a car or a ball to complete levels. Compete with others as you can see their highscores via the Steam leaderboards.

http://www.leadwerks.com/werkspace/page/viewitem?fileid=821020417

 

Snowmageddon

823633686_preview_thumb.jpg

Build your own base and defend it against evil snowmen!

This game was built just for fun, and is still a little buggy. It has 11 waves of snowmen, and 13 different structures you can build. The controls and instructions are in the game. Feel free to comment if you find anything wrong, or one of those dreaded misspelled words.

http://www.leadwerks.com/werkspace/page/viewitem?fileid=823633686

 

The Van

previewfile_830722892.jpg

Just another slow day at the biotech firm. You work at the main research facility as a mechanic for vehicle maintenance and general odd jobs around the place. You don't exactly know what they manufacture here. Very secretive need-to-know stuff and the non-disclosure papers seemed pretty clear about not talking about what you see here, otherwise the consequences are severe.

http://www.leadwerks.com/werkspace/page/viewitem?fileid=830722892

 

Ball Hopper

previewfile_831630240.jpg

Bounce across platforms to reach the finish, but make sure you get all the checkpoints along the way!

The controls are really simple, but don't think it's going to be easy!

http://www.leadwerks.com/werkspace/page/viewitem?fileid=831630240

 

Water Bottle Flip

previewfile_832449886.jpg

America’s latest craze is now brought to PC! You heard that right – Water Bottle Flip captures the thrill of lobbing perfectly good drinking water in plastic bottles through the air and trying to land it upright on various surfaces. This authentic polymeric encapsulated aquatic simulator realistically captures the exquisite arc of the bottle as it sails effortlessly through the air and onto the target! Throw as many water bottles as you like in the comfort of your own PC gaming chair without having to worry about spilling actual water and soaking your carpets! How many can you land consecutively on the table? Can you trick-shot onto the vending machine? Can you simply just land one before casting yourself out into the void out of frustration? Try it out and see!

http://www.leadwerks.com/werkspace/page/viewitem?fileid=832449886

 

Home Sweet Home

previewfile_833689777.jpg

You wake up to find you are on a deserted Island.

http://www.leadwerks.com/werkspace/page/viewitem?fileid=833689777

 

Rick Powers

833784148_preview_RickPowersMenu.jpg

After waking in an unknown facility, you find and connect psychically with a future tech orb which allows you to teleport to places you throw it to. Use the sticky ball powerup and the ball sticks to anything. Use the bomb powerup to create an energy blast to break things. Can you escape?

http://www.leadwerks.com/werkspace/page/viewitem?fileid=833784148

 

A Long Journey

previewfile_837157451.jpg

Now whether that's what I've created for a WinterTournament is enough, no clue. But I hope you have fun. So far, there are only two maps. But there will be more. In total there are 10 maps with different scenarios, effects etc.

http://www.leadwerks.com/werkspace/page/viewitem?fileid=837157451

 

Pig's Adventure Dodgeball

837269229_preview_Pig's Adventure Dodgeball - Title.jpg

This game started out as a typical dodgeball game but then morphed into something a bit different. At any rate, the object of the game is to try to break down all of the boxes on the target platform before you run out of balls.

http://www.leadwerks.com/werkspace/page/viewitem?fileid=837269229

 

Jimmi the Rabbit

previewfile_842614008.jpg

Guide Jimmi to his house before time runs out. Collect as many carrots as you con.

http://www.leadwerks.com/werkspace/page/viewitem?fileid=842614008

 

Spinguins

previewfile_843127624.jpg

Evil snowmen are planning to invade your planet! Quick, hop into your rocket ship and blast them away! Make sure to steal their hot choco for some Health & Power boost!

http://www.leadwerks.com/werkspace/page/viewitem?fileid=843127624

 

Sot Kaal

previewfile_843269353.jpg

It works, but it's unfinished. Second level isn't there, I'll update soon.

http://www.leadwerks.com/werkspace/page/viewitem?fileid=843269353

 

Snow Riders

previewfile_843483061.jpg

Snow Rider is an arcade snowboarding game.

http://www.leadwerks.com/werkspace/page/viewitem?fileid=843483061

 

Enemy Z

843731357_preview_title.jpg

Prepare your defense against waves of the undead.

http://www.leadwerks.com/werkspace/page/viewitem?fileid=843731357

 

WhiteOut

Race against your friends and the AI and be the last one standing! Up to 8 racers at a time.

http://www.leadwerks.com/werkspace/page/games/_/whiteout-r121

 

Mass Micron

7LqIO0p.png

The game is supposed to be a boss battle within a single room. The boss will be invulnerable to direct fire but elements in the room will allow you to take him down. E.g disable missiles, reduce boss reaction time etc.

http://www.leadwerks.com/werkspace/page/games/_/mass-micron-r122

 

Structura

post-15700-0-24218200-1484339015_thumb.png

Game type real time strategy game.

http://www.leadwerks.com/werkspace/topic/15575-structura-demo-alpha-1/

Admin

Leadwerks Game Engine 4.2 is now available on Steam. This update adds new features to make game development easier than ever. The free update goes out today to over 10,000 paid users on Steam.

 

Version 4.2 integrates analytics into Leadwerks games with a free gameanalytics.com account. This allows developers to view statistics on player behavior and identify any trouble spots their game might have as players progress through levels. By viewing a summary of all player behavior, developers can make data-driven decisions and get real-time information instead of relying solely on written feedback.

 

204655_GameAnalytics_Logo-300x82.jpg

 

New graphical features make Leadwerks games more beautiful, including fast ray-traced reflections with a new post-processing effect called screen-space reflection (SSR). Easy heat haze, glass refraction, and soft particles can now be added to games just by dragging a prefab into the scene. Textures can now be added to spotlights to project an image onto walls.

 

screenshot43.jpg

 

New animation commands and a built-in animation management system make it easier to display game characters with fluid movements. Just set the sequence to play, add a transition time, and the engine will auto matically manage and play a queue of blended animations. A bug that sometimes caused animated characters to render incorrectly on Linux has also been fixed.

 

It's now easier to purchase items in the Leadwerks Workshop Store. Clicking on the buy button in the editor will open the selected item in the Steam client, instead of requiring you to log into the Steam website through a web browser.

 

The professional edition has been upgraded to Visual Studio 2015, and is now compatible with the latest version of GCC with C++11 support.

 

The Leadwerks Winter Games Tournament is running until January 15th, and there’s still time to create a mini-game and publish to Steam Workshop. All participants receive a prize, including stickers, posters, shirts, hoodies, and even Steam controllers.

 

Leadwerks Game Engine and the Professional Edition DLC are both on sale during the Steam Winter Sale with an 80% discount. Leadwerks Game Launcher can be downloaded for free on Steam.

 

ABOUT LEADWERKS SOFTWARE

Leadwerks Software was founded in 2006 to make game development easy and fun. The company launched Leadwerks Game Engine on Steam in January 2014 and has experienced steady growth with over 10,000 paid users. Leadwerks Game Launcher was released as an early access title in September 2015, allowing developers to publish games to Steam Workshop for free, with no waiting period and no approval process.

Admin

At last, it is time for the 2016 Leadwerks Winter Games Tournament! This is going to be a big one, for a few reasons.

  • We're very likely to reach 100 games in Leadwerks Game Launcher, which means it will be ready to move out of early access mode and be an official release on Steam.
  • As an experiment, you're getting two extra weeks to polish your games, with an extended deadline lasting until January 15th.

 

joshklint1.jpg

 

WHEN: The tournament begins Monday, December 5, and ends Sunday, January 15th at 11:59 P.M.

 

HOW TO PARTICIPATE: Publish your wintery-or-other-themed game to Steam Workshop or upload it to the games database before the deadline. You can work as a team or individually. Use blogs to share your work and get feedback as you build your game. If you need models for your game, we've got a Christmas props model pack for you to use for free from Leadwerks Workshop.

 

Games must have a preview image, title, and contain some minimal amount of gameplay (there has to be some way to win) to be considered entries. It is expected that most entries will be simple, given the time constraints.

 

PRIZES: Rather than a competition, this tournamant is a "co-opetition". Everyone who participates gets a prize!

 

If this is your first game tournament entry, you will receive a cool Leadwerks sticker in the mail.

 

sticker.jpg

 

If this is your second game tournament entry, you'll receive a collection of three limited-edition professionally printed postcards featuring beautiful Leadwerks screenshots. Send them to a friend or put them on the wall.

 

blogentry-1364-0-76056900-1468861421.jpg

 

If this is your third game tournament entry, you'll receive the new Leadwerks USB stick, which is perfect for storing projects, code and artwork! The items will be printed with the Leadwerks logo for a distinctive look.

 

A670_1_20150817514096322.jpg

 

If this is your fourth game tournament entry, you'll receive a rockin' Leadwerks T-shirt in the mail. Wear it to show how cool you really are.

 

blogentry-1364-0-95548700-1417551969.jpg

 

If this is your fifth game tournament entry, you'll receive the new Leadwerks hoodie! This gorgeous garment makes you look like a Silicon Valley startup geek. This light jacket is perfect for air-conditioned spaces that are just slightly chilly.

 

blogentry-1364-0-63833300-1468861064_thumb.jpg

 

If this is your sixth game tournament entry, you will receive a Steam Controller. The Steam Controller lets you play your entire collection of Steam games on your TV—even the ones designed without controller support in mind.

blogentry-1-0-84281100-1468862376.jpg

Bonus Prize

Everyone who participates also gets this bonus prize: an 11x17" poster mailed to your door! These posters will be printed only once, only for this event. This is your only time ever to get one, so make it count!
Admin

With the Summer Games 2016 Tournament completed, it's time to review the entries. This tournament brought a new level of quality, with several small games that could be considered Greenlight-ready, made in just four weeks!

 

 

Sound Game

http://www.leadwerks.com/werkspace/page/viewitem?fileid=732192584

 

Test your spatial reasoning skills in this unique and challenging game. Navigate with your map and lit up clues to get to the end of the maze.

 

732192584_preview_thumb.png

 

Soundscape

http://www.leadwerks.com/werkspace/page/viewitem?fileid=732248859

 

Solve the mystery in this atmospheric puzzle adventure.

 

previewfile_732248859.jpg

 

Astrotrack

http://www.leadwerks.com/werkspace/page/viewitem?fileid=733382938

 

Race through this futuristic yet retro world with a rockin' 8-bit soundtrack.

 

733382938_preview_title.jpg

 

Log Riders

http://www.leadwerks.com/werkspace/page/viewitem?fileid=734499057

 

Jump from log to log in this fun physics-driven game.

 

previewfile_734499057.jpg

 

Realm of the Lamb

http://www.leadwerks.com/werkspace/page/viewitem?fileid=735323135

 

Explore the afterworld in this atmospheric adventure. A great example of storytelling and pacing.

 

previewfile_735323135.jpg

 

Little Dagon

http://www.leadwerks.com/werkspace/page/viewitem?fileid=735476592

 

Run. Glide. Shoot fireballs. Any way you do it, you're going to have a blast in this polished and fun game.

 

735476592_preview_LittleDagon.jpg

 

Leadblocks Jump n' Run

http://www.leadwerks.com/werkspace/page/viewitem?fileid=743969073

 

Slafstraf is back, not with horror, but with a psychadelic first-person jumping experience. Test your skills with this challenging and (presumably) LSD-driven adventure.

 

previewfile_743969073.jpg

 

Anesthetic

http://www.leadwerks.com/werkspace/page/viewitem?fileid=747490351

 

Blast through hordes of enemies in this frantic fast-paced action title. Steam Leaderboards let you see how well you're doing compared to other players.

 

previewfile_747490351.jpg

 

Spookemon Go!

http://www.leadwerks.com/werkspace/page/viewitem?fileid=747753330

 

Race an RC car around your beach house and collect all the Spookemons. You've got to catch them all!

 

previewfile_747753330.jpg

 

Robo Platformer

http://www.leadwerks.com/werkspace/page/viewitem?fileid=747899296

 

Jump your robot from platform to platform in this challenging third-person game.

 

previewfile_747899296.jpg

 

FPS Nightmare

http://www.leadwerks.com/werkspace/page/viewitem?fileid=748730998

 

Fight for your very soul. We couldn't have said it any better.

 

previewfile_748730998.jpg

 

The Hankinator's House of Darkness

http://www.leadwerks.com/werkspace/page/viewitem?fileid=749141006

 

A blend of action and puzzle-solving with excellent game mechanics makes this a must-play!

 

previewfile_749141006.jpg

 

Dino Land

http://www.leadwerks.com/werkspace/page/games/_/dino-land-r113

 

Collect photos of dinosaurs in this unique adventure! Also features completely awesome water. Did we mention there's dinosaurs?

 

06674b2c045734f56c860e3da650c1fa.png

 

TinyGom

http://www.leadwerks.com/werkspace/page/games/_/tinygom-r110

 

Race a tiny remote-control car through a fun and active setting.

 

942d3d652f1ae3fe5e06243808459402.jpg

 

Pew Pew Bang Bang

http://www.leadwerks.com/werkspace/page/games/_/pew-pew-bang-bang-r111

 

Red vs. Blue team-based battles. What more do you need to know? Go play it!

 

5ab2a058a97730dd2cce2d38ccf208c5.jpg

 

Run! Jump! Crawl!

http://www.leadwerks.com/werkspace/page/games/_/run-jump-climb-r114

 

A classic side-scroller with satisfying graphics and a fun vibe. Try it out!

 

e3929ea5d1a2c87d1c2811e8a237b21c.jpg

 

Crawler's Den

http://www.leadwerks.com/werkspace/page/games/_/crawlers-den-r115

 

Replay the Leadwerks AI and Events map with this reimagined implementation done in pure C++. There's also an interesting blog about the development experience.

 

0ad403e8300008cbc00e2adb0b8ffd8c.jpg

 

Grimlight

http://www.leadwerks.com/werkspace/page/games/_/grimlight-r116

 

Sneak through the corridor and avoid the enemies. Excellent map design makes this a great entry to check out.

 

93c6775cc9d383f2b3ffc2349a7232fe.jpg

 

World Factions

http://www.leadwerks.com/werkspace/page/games/_/world-factions-pre-alpha-r118

 

An MMO RPG game where the online is similar to Minecraft in that players can host their own server.

 

1bb2b2fedc3f54b94f13e6dc88886c2d.png

Admin

Now that you've had time to get acquainted with Leadwerks, it's time for the Summer 2016 Game Tournament.

short.jpg

 

WHEN: The tournament will start Monday, July 25, and end Sunday, August 21th at 11:59 P.M. (Pacific Standard Time).

 

HOW TO PARTICIPATE: Publish your summer-or-other-themed game to Steam Workshop or upload it to the games database before the deadline. You can work as a team or individually. Use blogs to share your work and get feedback as you build your game. If you need models for your game, we've got a summer model pack for you to use for free from Leadwerks Workshop.

 

Games must have a preview image, title, and contain some minimal amount of gameplay (there has to be some way to win) to be considered entries. It is expected that most entries will be simple, given the time constraints.

 

PRIZES: Rather than a competition, this tournamant is a "co-opetition". Everyone who participates gets a prize!

 

If this is your first game tournament entry, you will receive a cool Leadwerks sticker in the mail.

 

sticker.jpg

 

If this is your second game tournament entry, you'll receive a collection of three limited-edition professionally printed postcards featuring beautiful Leadwerks screenshots. Send them to a friend or put them on the wall.

 

Img_0066.jpg

 

If this is your third game tournament entry, you'll receive a rockin' Leadwerks T-shirt in the mail. Wear it to show how cool you really are.

 

blogentry-1364-0-95548700-1417551969.jpg

 

If this is your fourth game tournament entry, you'll receive the new Leadwerks hoodie! This gorgeous garment makes you look like a Silicon Valley startup geek. This light jacket is perfect for air-conditioned spaces that are just slightly chilly.

 

hoodie.jpg

 

If this is your fifth game tournament entry, you will receive a Steam Controller. The Steam Controller lets you play your entire collection of Steam games on your TV—even the ones designed without controller support in mind.

steamcontroller.jpg

Bonus Prize

All participants will receive an 11" x 17" printed poster for the Summer Games 2016 Tournament! This limited-run item will be printed only once, only for this event. This is your only chance to get this poster, ever.

 

poster.jpg

 

Make games and have fun!

Admin

Leadwerks Game Engine 4.1 is now available on Steam. This release cranks up the already legendary Leadwerks visuals to new levels of awesome.

 

screenshot102.jpg

Environment Probes

The new environment probe entities can be used to add global illumination and reflections to any scene.

 

Image2.jpg

Volumetric Lighting

Each light in Leadwerks can now display an adjustable volumetric effect using a ray-marching technique to give your game dramatic visuals.

 

screenshot61.jpg

Enhanced Post-Processing Effects

Leadwerks 4.1 includes new built-in post-process effects including volumetric light scattering and screen-space ambient occlusion. Older effects like bloom have been updated for improved visuals.

 

Screenshots_screenshot158.jpg

 

Leadwerks Game Engine is available for purchase on Steam and can be purchased at a discount during the Steam summer sale, for Windows and Linux.

Admin

Dexsoft Games, producers of game content with a library of thousands of game assets, have released five new material packs in the Workshop Store. All materials and textures are ready to use with Leadwerks, with source image files included in TGA format.

 

All of these can be purchased now through the links below, or through the Workshop interface in Leadwerks Editor. See the links below for more information and additional preview images.

 

Sci-Fi Materials 1

 

639861744_preview_shot1 (1).jpg

 

Sci-Fi Materials 2

 

previewfile_639898491.jpg

 

Sci-Fi Materials 4

 

639903130_preview_render-7-900x675.jpg

 

Sci-Fi Materials 5

 

639909514_preview_render-2-900x675.jpg

 

Sci-Fi Materials 6

 

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Admin

Today we are releasing three new model packs in the Workshop Store.

 

The Candles Pack provides beautifully detailed candles and sconces to bring atmosphere to any horror game.

 

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The Modern Furniture Pack includes numerous chairs, sofas, and a bar stool to populate any residential setting with.

 

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The Old Wine Bottles Pack gives you a variety of bottles with two texture variations. Decorate your map with them or use them for target practice.

 

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You can get these items by opening the Workshop interface in Leadwerks by selecting the Workshop > Browse Workshop menu item in the main window.

Admin

Today we've got four new texture packs available for purchase in the Workshop Store.

 

The Blood Decals pack provides 30 hand-painted textures for spatters, drips, and puddles of human, animal, or alien blood. This is perfect for adding atmosphere and a sense of foreboding to an otherwise ordinary scene. You can even create trails of blood going down hallways and around corners.

 

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Another creepy addition is the Spiderweb Materials pack. Create a sprite and use these materials to instantly age your level and the show years of neglect and abandonment your game setting has endured.

 

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The Industrial Materials pack provides a set of high-quality high-definition materials for building an old factory setting. Combine them with either of the packs above to make a rich atmospheric scene.

 

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Finally, Fire's Decal Pack provides additional bulletholes, cracks, and gore to decorate your scene with new decals.

 

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You can get these items by opening the Workshop interface in Leadwerks by selecting the Workshop > Browse Workshop menu item in the main window.

Admin

The Leadwerks 2016 Winter Games Tournament is complete! This tournament brought some new types of games we haven't seen before, with a wide range of new games to try. Here's a review.

 

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The Adventures of Relic Rick

http://www.leadwerks.com/werkspace/page/games/_/the-adventures-of-relic-rick-public-alpha-v100-r108

 

You control the adventurer, Rick, who is on a hunt for an ancient artifact for his museum. During his search in an underground ruin, he feels an earthquake and, before he knows it, the ground caves in beneath his feet! Rick is then swallowed into a secret temple! Trapped inside, Rick must proceed forward through the newly discovered ruin using his wits to solve puzzles, collect keys, and survive to escape the labyrinth. Will he ever find a way out of this secret underground dungeon or will it become his permanent tomb? It is up to you to help guide Rick out of his unfortunate state.

 

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Sentinal Defect

http://www.leadwerks.com/werkspace/page/viewitem?fileid=625497837

 

Survive against waves of killer robot spiders, armed with an SMG and an endless supply of ammunition. How many waves can you survive? The visual design is simple but consistent and striking.

 

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Present Hunt

http://www.leadwerks.com/werkspace/page/viewitem?fileid=629645154

 

Gather the presents and bring them to the tree. Heavy post-processing effects and a rich atmosphere make this an environment worth exploring.

 

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Dungeon Creeper

http://www.leadwerks.com/werkspace/page/viewitem?fileid=621811493

 

You're the pest-control snow-machine repair guy! Your career in life is to visit different places on your trusty boat and fix their machinery. This winter, you've received a special call out to Snow Town - their snow machine has broken down and they need you to re-set it!

 

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d4Shmup

http://www.leadwerks.com/werkspace/page/viewitem?fileid=630002481

 

An overhead shoot-em-up made with Leadwerks! Pilot your ship through a short level blasting enemies in your path.

 

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The Hankinator's Ode to Alpha Dog

http://www.leadwerks.com/werkspace/page/viewitem?fileid=626762660

 

The Hankinator is back with another wacky game. You are a dog air-dropped into a viking village on a mission to bite as many people as possible.

 

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The Lost and The Fallen

http://www.leadwerks.com/werkspace/page/viewitem?fileid=630028747

 

This interesting concept lets you lead your dog to locate a missing person. Locate the missing individual with the help of your dog. Should be possible to 'complete' the first single level but only intended as very early demo.

 

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Science Preview

http://www.leadwerks.com/werkspace/page/viewitem?fileid=605707281

 

This science fiction FPS pits you against an endless onslaught of terrifying monsters. The level design is reminiscent of 1990's shooters. Try it now!

 

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Maze Sweeper

http://www.leadwerks.com/werkspace/page/viewitem?fileid=630071001

 

From the author:

You have gotten captured by evil scientist trying to experement on you, when you find guns and a way out, you find a monster that has not became so crazy as the other monsters, and he knows the way through the maze to the teleporter, you hope he will last, but he may become crazy on the way out.

 

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Nennerog

http://www.leadwerks.com/werkspace/page/viewitem?fileid=627877110

 

An experimental first-person shooter from first-time author lbxr2000.

 

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My Place

http://www.leadwerks.com/werkspace/page/viewitem?fileid=626851826

 

Explore the mountain base.

 

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3rd Person Controller

http://www.leadwerks.com/werkspace/page/viewitem?fileid=616558416

 

This tech demo lets you control a character in third-person view, with lots of level interactions to try.

 

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Ice Island

http://www.leadwerks.com/werkspace/page/viewitem?fileid=610426359

 

While not strictly a game, this is an interesting environment to explore.

 

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ZombScar

http://www.leadwerks.com/werkspace/page/viewitem?fileid=615676471

 

Explore the surface of another planet.

 

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Pong3D

http://www.leadwerks.com/werkspace/page/viewitem?fileid=603368404

 

Play the classic game "Pong" in a bright flashing futuristic 3D setting.

 

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Recovery

http://www.leadwerks.com/werkspace/page/viewitem?fileid=613979230

 

A beginning game made with Workshop content, with a cool menu.

 

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Admin

Today we are rolling out three new paid model packs by artist Nova Dimension.

 

The Urban Interior Pack contains everything you need to populate your decaying urban settings with fixtures, furniture, and survival supplies.

 

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The Morgue Model Pack provides a creepy setting for horror or apocalyptic games. Just imagine how scary this could be with the right lighting and music.

 

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Finally, the Old Furniture Pack provides an extended collection of every type of furniture prop imaginable, along with some old electronics like retro televisions and a radio.

 

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All items are ready to use in Leadwerks. You can get each of these model packs now for $9.99.

Admin
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The Mercenary Action Figure is now available for purchase in the Workshop Store. This custom-made high-quality character includes high-res 4096x4096 textures, an assault rifle, and a prefab set up to work with the new soldier AI script. Drop him into your game, set his team to "good" or "bad", and watch him fight!

 

The new soldier AI script adds a new dimension of gameplay to Leadwerks games. You can now easily add enemies that shoot back. Set the character up as an ally, an enemy, or create battles between different AI opponents.

 

Source art is included in FBX, PNG, and BMP formats.

 

Admin

The book "Game Engine Gems 3" by Eric Lengyel is now available for purchase at Amazon.com (ISBN #978-1498755658). This title, set for release April 21, 2016, features 22 chapters of game programming knowledge, including a chapter by Leadwerks founder Josh Klint titled "Vegetation Management in Leadwerks Game Engine 4". The accompanying CD even includes source code for an early version of the Leadwerks vegetation system, so you can see exactly what is going on under the hood of the engine. Pick it up now on Amazon.

 

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Admin

Leadwerks Workshop provides a repository of free game items for game developers to use in their projects. Workshop content has been heavily used in several game tournaments to make many different games of different genres.

 

Today we are rolling out the Leadwerks Workshop Store. This allows us to add new and better quality content for you to use in your games. All assets are curated and verified to work correctly with Leadwerks Game Engine. This includes material setup, sizing, and correct grid alignment of modular pieces.

 

You can purchase items from the Workshop interface in the Leadwerks Editor. When you find a paid item you would like to purchase, click on the "Buy" button and you will be taken the purchase page for that item.

 

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You can checkout of the store page by adding funds to your Steam Wallet. The item will then be available to install in the editor, just like a free Workshop item. You can also purchase items from their page on our website. Your purchase will always be associated with your Steam account, so you never have to worry about backing up files or losing them.

 

If you have any feedback on the purchasing process, content, or requests for future items, don't hesitate to let us know how we can improve. If the community finds this useful we will keep growing the library of available content ready to use with Leadwerks.

 

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Admin

Winter has descended upon the land, and with it comes the frost. The nights are long and the days are cold and grey. How long it shall last we do not know. But we do know it is time for another Leadwerks game tournament!

 

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WHEN: The tournament will start Monday, January 18, and end Sunday, February 21th at 11:59 P.M. (Pacific Standard Time).

 

HOW TO PARTICIPATE: Publish your winter-or-other-themed game to Steam Workshop or upload it to the games database before the deadline. You can work as a team or individually. Use blogs to share your work and get feedback as you build your game. If you need models for your game, we've got a bunch of new content coming out in Leadwerks Workshop for you to use.

 

Games must have a preview image, title, and contain some minimal amount of gameplay to be considered entries. It is expected that most entries will be simple, given the time constraints.

 

PRIZES: Rather than a competition, this tournamant is a "co-opetition". Everyone who participates gets a prize!

 

If this is your first game tournament entry, you will receive a cool Leadwerks sticker in the mail.

 

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If this is your second game tournament entry, you'll receive a collection of three limited-edition professionally printed postcards featuring beautiful Leadwerks screenshots. Send them to a friend or put them on the wall.

 

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If this is your third game tournament entry, you'll receive a rockin' Leadwerks T-shirt in the mail. Wear it to show how cool you really are.

 

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If this is your fourth game tournament entry, you'll receive the new Leadwerks hoodie! This gorgeous garment makes you look like a Silicon Valley startup geek. This is the fashionable way to stay warm until summer!

 

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Go forth and make games, for the good of the kingdom!

Admin

A preview build of Leadwerks Game Engine 4 is now available on the default branch on Steam, with a new vegetation management system and other features.

 

We completely rethought how large-scale scene management should work to bring you a one-of-a-kind vegetation system for handling massive amounts of foliage. Instead of storing each instance in memory, our new system uses a distribution algorithm to dynamically calculate all relevant instances each frame for rendering and physics. This allows enormous densely packed scenes with minimal overhead. The results are blazingly fast, efficient, and easy to use. In fact, the new system is so advanced it's featured in the upcoming book Game Engine Gems 3. Other features include autocomplete in the built-in script editor and integration with Steam Leaderboards.

 

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To help you make the most of the new vegetation system, we're also introducing the Nature Model Pack DLC. This includes trees, plants, grass, and rocks, to make a variety of outdoors settings with.

 

Leadwerks Game Engine 4 is a free update and allows publishing of games for the PC and Steam Machines.

 

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Admin

Leadwerks Software today announced their top-selling game development system on Steam, Leadwerks Game Engine, has gained a user base of over 10,000 paid customers. Although the game development space has seen a dramatic drop in prices and the entry of many free competitors, Leadwerks Game Engine continues to gain popularity by teaching complete beginners how to make games with no previous knowledge required, and providing a pathway to publish directly to Steam Workshop.

 

Leadwerks’ ease of use is made possible by a layered development system that gradually eases beginners into game development. At its simplest, Leadwerks Editor is a drag-and-drop system with a visual interface for creating game interactions. Users can drill down to the Lua script level to modify behavior and create new game mechanics. Experts can get even more advanced and access the Leadwerks API directly in C++ with the Standard Edition DLC. This layered development system means that Leadwerks provides a smooth learning curve that grows with the user as they learn more.

 

Leadwerks Game Launcher is the company’s portal for user-made games, and is currently available for free on Steam as an early access title with over 40 free games. Developers can publish their games directly to Steam Workshop with the game launcher or as a standalone. This lets developers share their games with the entire Steam community, with no waiting period and no approval process. The Game Launcher features a variety of experimental titles, delivering fun bite-sized experiences similar to the iOS App Store, but playable on a PC or Steam Machine.

 

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The Borrowercan be played on Windows or SteamOS for free with Leadwerks Game Launcher.

 

With Leadwerks Game Launcher on SteamOS, games can now be built on the desktop and played in the living room. Console gaming has historically been a closed system, with expensive developer licenses and strict rules about who can publish for the living room. With support for SteamOS, Valve’s Linux-based operating system for PC-based game consoles, Leadwerks Game Launcher allows anyone to create their own games they can play in the living room with a controller. All Game Launcher titles work seamlessly on SteamOS, even if they were developed on a Windows PC. Leadwerks provides full support for the new Steam Controller and is compatible with all OpenGL 4.0 hardware for Linux.

 

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Leadwerks developers can build games on the desktop and play them instantly in the living room.

 

Version 3.7

The upcoming version 3.7 update is planned to add a new vegetation system and other features. Unlike traditional vegetation systems that store each tree instance in memory, the Leadwerks 3.7 vegetation system allocates objects procedurally. This allows the user to create infinitely dense forests that consume no extra memory. The Leadwerks 3.7 vegetation system is set to be featured in a chapter in the upcoming book Game Engine Gems 3, published by A K Peters / CRC Press. Leadwerks Game Engine 3.7 is a free update scheduled for release in December 2015.

 

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Leadwerks Game Engine 3.7 Vegetation System, as featured in Game Engine Gems 3.

 

Leadwerks Game Engine: Indie Edition and the Standard Edition DLC can both be purchased for $99.99 on Steam. Leadwerks Game Launcher can be downloaded for free on Steam.

 

About Leadwerks Software

Leadwerks Software was founded in 2006 to make game development fun and enjoyable. The company launched Leadwerks 3, their first multiplatform product, in April at the GDC 2013 expo. In July 2013 the company conducted a successful Kickstarter campaign to bring Leadwerks to the Linux operating system, reaching over 200% of their goal in just six weeks. A concurrent Greenlight campaign for Steam was also successful, making Leadwerks the first 3D game engine approved for distribution on Steam. Leadwerks Game Launcher was released as an early access title in September 2015, enabling anyone to publish their game directly to Steam Workshop.

Admin

The 2015 Leadwerks Halloween Game Tournament is complete, with results above and beyond any previous game tournament. The quality, content, and fun of the lineup of games this tournament is really spectacular.

 

Halloween Pumpkin Run

http://www.leadwerks.com/werkspace/page/viewitem?fileid=540259470

 

If one game summed up the spirit of this year's tournament, it's this title. The atmosphere, gameplay, and fun of this title make it an instance classic in the Leadwerks catalog of user-made games.

 

Try to collect all the pumpkins but beware the graveyard residents who don't like trespassers disturbing them. The more pumpkins you take the more dead will awaken!

 

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Siege

http://www.leadwerks.com/werkspace/page/games/_/siege-r105

 

SIEGE is an RTS where two teams fight to be the last one standing. Once a combatant has been slain, it will turn into a zombie and fight anyone who is near him. Make sure YOU are the one standing in the end.

 

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Island of Fear

http://www.leadwerks.com/werkspace/page/viewitem?fileid=534704938

 

You live in a small house on a fishing island, One day Henry has caught an unknown species successfully. As the people of Island of Fear no longer have big catch more had they had for fish to eat before had. Henry cut off it was over the campfire and test it. He gave the people clear and thought it tasted great! Everyone grabbed a piece and thought it was also very tasty. Since you do not trust the test fish, you took some bread to yourself and went to bed. In the night you wake up and can not trust your eyes.

 

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Rolly: The Rollable Ball That Rolls To Much

http://www.leadwerks.com/werkspace/page/viewitem?fileid=535234474

 

A coding exercise done for the Halloween Game Tournament. It's not "Halloween-ish" but I think it's something else that will make you scream and curse out loud. I'll continue to update the project a little at a time until the Tournament ends.

 

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Enter

http://www.leadwerks.com/werkspace/page/viewitem?fileid=537727897

 

Unless there's some hidden features, there's not much to do here, but kudos for publishing something!

 

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WolfTale

http://www.leadwerks.com/werkspace/page/viewitem?fileid=543156064

 

This is my first game created with Leadwerks! It's an entry for the Halloween 2015 games contest. It's not overly polished, some parts I couldn't figure out (for example, setting the camera to NOT go through buildings!). Hope you enjoy it!

 

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LEMaze

http://www.leadwerks.com/werkspace/page/viewitem?fileid=543617616

 

Game by shadmar for the Halloween Game Tournament 2015

 

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Cobra

http://www.leadwerks.com/werkspace/page/viewitem?fileid=546727133

 

A member of the Elite Cobra Squad has been dropped deep in enemy territory. It's just you and your trusty Sub Machine Gun... they are seriously out numbered.

 

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Crazy Scorpion

http://www.leadwerks.com/werkspace/page/viewitem?fileid=547820610

 

Just a little concept level that was made for

Halloween Game Tournament

 

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Crawler Defense

http://www.leadwerks.com/werkspace/page/viewitem?fileid=548449469

 

A Tower Defense game , round based.

Please leave a comment , if you like !

 

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The Hankinator's House of Pain

http://www.leadwerks.com/werkspace/page/viewitem?fileid=548835676

 

Welcome to The Hankinator's House of Pain!

 

This is my entry for the Halloween game tournament. A game of survival, kill enemies to get points, spend points to buy traps and weapons! Survive to the end! Higher difficulty yields more points!

 

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Noteworthy Additions

The following games were not published strictly within the tournament timeframe, but deserve additional mention.

 

Marblez

http://www.leadwerks.com/werkspace/page/viewitem?fileid=549467145

 

This is a game I have been working on for a while. I started it with a Summer Game Competition entry, and have integrated many new features into it. I intentionally waited for after the halloween game competiton to end before posting this.

 

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The Borrower

http://www.leadwerks.com/werkspace/page/viewitem?fileid=527801322

 

Escape the dungeon using your power to control the elements.

 

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Prize will be sent out by mail shortly. This tournament brings our count of Leadwerks Games playable on Steam to 40. Together with recent updates in the Workshop system, we're nearly ready to make a final release of Leadwerks Game Launcher.

Admin

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Fall is in the air, which means evil spirits, good beer, and the annual Leadwerks Halloween Game Tournament.

 

WHEN: The tournament will start Thursday, October 8, and end Thursday, November 5th at 11:59 P.M. (Pacific Standard Time).

 

HOW TO PARTICIPATE: Publish your Halloween-or-other-themed game to Steam Workshop or upload it to the games database before the deadline. You can work as a team or individually. Use blogs to share your work and get feedback as you build your game. If you need models for your game, check out the Halloween Model Pack, and Graveyard Props, both available for free in the Leadwerks Workshop. And there's a Zombie Pack DLC available if you need it.

 

PRIZES: Rather than a competition, this tournamant is a "co-opetition". Everyone who participates gets a prize!

 

If this is your first game tournament entry, you will receive a cool Leadwerks sticker in the mail.

 

sticker.jpg

 

If this is your second game tournament entry, you'll receive a rockin' Leadwerks T-shirt in the mail.

 

blogentry-1364-0-95548700-1417551969.jpg

 

If this is your third game tournament entry, you'll receive a collection of three limited-edition professionally printed postcards featuring beautiful Leadwerks screenshots. Send them to a friend or put them on the wall. (Pictures coming soon!)

 

Entries will be reviewed Friday, November 6th. See the official forum thread for more information and discussion.