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Leadwerks Merc


Josh

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Here's an update of the model sheet for our "Mercenary" character. We're spending more time in the planning phase than previous attempts, and I think the effort is really paying off.

 

All design is really a process of decision-making. If you don't make decisions you'll end up with something without much definition. Everything about this character was decided according to factors I set out at the beginning of this project.

 

blogentry-1-0-81560000-1445445081_thumb.jpg

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looks good.

also cool for creating player characters is

MakeHuman

Autodesk Character Generator

The Morph Character System

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