It's finally done!
You can find it here on the workshop:
And now i'm going to share a bit about the progress of the last few weeks, stick around if you like
I'm so glad i made it in time, there were still a few "optional" things i would've loved to add (like a final boss wave) but due some in real complications (losing my phone..) and overal internship time consumption i still managed to get quite a game here!
I am pretty proud of it too, might sound silly for such small game but it's my second game that i marked as "complete"! Also special thanks to my wife for creating all the model textures & GUI textures!
For both me and my wife it was the first time we actual worked with 3D models (creating them from scratch and texturing them from scratch) this was quite a cool experience, i'm really glad with the results
and i got more experienced in the tools i can use to make things look nice without too much complications.
I personally think the cartoon-ish style was a great start for the modeling / texturing matter as this are my first proper game models that i build from scratch like mentioned above. I did have a small glimpse and trying to add bones, but i personally left it aside for now as i didn't really need them and i wanted to invest my time more in the game to reach the finish line.
Overal in general, the progression went smooth (sometimes a stupid mistake like uppercase instead of lowercase.. You know the deal hehe), this was also my first time actual creating a wave system which i enjoyed a lot! I must say, tweaking & balancing each wave was harder then i honestly expected at first but i think i found quite a balance
I don't really know what more to add haha, perhaps writting this after a day programming session wasn't the best idea.
Thanks for reading and i hope you guys enjoy the game as much as i did creating it!