From the blog "ZERO"

I have made a small class for helping with reading and writing parameters between C++ and LUA and also calling LUA functions from C++. I'm sharing this little thing here.     Using the class is quite simple as shown below   LUA - part   C++ - part   I have included is a test project which looks like this in the editor   And like this when executed   Here is the LuaBridge class source LuaBrigde.h