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Tracking down memory leaks


Flexman

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After close checking of memory usage when boarding and exiting the Apache there's feedback saying that objects are getting freed and memory dumped, except it isn't. Only a small percentage. There are object references that are keeping the cockpit and avionic entities alive and preventing them from being released.

 

Going to take a little time to track each one down.

 

*edit*

 

The large memory leak located, was the TADS camera world not being released. It's been removed for now.4946580266235927217-1977604708183976274?l=combathelo.blogspot.com

 

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