function Script:Start() --Slider. suspension = Joint:Slider(self.entity:GetPosition().x, self.entity:GetPosition().y, self.entity:GetPosition().z, 0, 1, 0, self.entity, self.chassis ) --suspension:EnableLimits() NO!!! --suspension:SetLimits(-0.01,-0.05 ) NO!!! suspension->SetSpring(200); --YES! Don't use slider limits, use a spring. You will need to experiment with the spring value. You could also try enabling swept collision on the tires, it might make things smoother.
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