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Leadwerks Game Engine 4.6 Beta Update

Josh

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A new update is available on the beta branch on Steam. This adds numerous bug fixes. The Linux build of the editor is compiled with Ubuntu 16.04 and the engine libraries and executables are compiled with Ubuntu 18.04. Linux users, please let me know how this works for you.

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Well , editor started, i can run a tutorial.

But when i press import it crashes.
Also when it starts cant open the previous project that actually exist on disk, so there is no projects in the window.


Failed to load project "/home/alex/Documents/Leadwerks/Projects\fgfdgfgfdg.werk".

 

My game works ok.

I could even remove this build options:

-no-pie -D_GLIBCXX_USE_CXX11_ABI=1

 

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I used my CodeLite project with Ubuntu 18.04 and besides the debugger not working anymore, (Might be a permissions thing) I was successfully able to compile and run my game application. Editor Launches as expected.

 

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@aiaf It doesn't look like there is any way to make the editor run in Ubuntu 18.04. To many things in the OS changed and it does not work anymore.

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Really confused, I used to get the same errors as aiaf, but now I can simply just compile.

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The engine works great with 18.04, the editor is the problem.

I like to use latest lts ubuntu because of new applications and compiler.

The engine build will remain for 18.04 ? i would like to stay on 18.04 i dont use much the editor, but i like the compiler that supports c++17.

 

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As I mentioned here, I prefer using Windows to actually develop. I only really want to compile and run my apps on Linux.

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