Jump to content

The beginning

Iris3D Games

110 views

I have taken up my project called Pawn, inspired by that chess piece that has the lowest rank in an army that seeks to defeat another in this strategy board game. 


image.thumb.png.68f88273a9e5080d3b31ce6a091ee193.png


 The game aims to solve puzzles with the character who from my point of view looks like a pawn, at least in his round head. Where you will have to find out how to open a door and things like that. 

At the moment the mesh has no animations, and will have them in the future, for now I'm going to focus my efforts on creating a camera that follows the player in third person, and then work on the animations of the character.

Main.lua


 

local ventana  = Window:Create("Pawn | Alpha | 0.0 ",0,0, 800,600, Window.Titlebar + Window.Center )
local lienzo  = Context:Create(ventana, 16 )
local mundo   = World:Create()

Map:Load("Maps/start.map")

while ventana:KeyHit(Key.Escape) == false and ventana:Closed() == false   do

	Time:Update()
	mundo:Update()
	mundo:Render()
	lienzo:Sync(false)

end 

That's all for now, we'll see each other every other day to see the progress, if I don't publish anything, it's that day I haven't done much, although everything I try to do will always be an adventure.

:)

  • Like 4


1 Comment


Recommended Comments

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Add a comment...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...