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Message Boxes

Josh

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If were a user of BlitzMax in the past, you will love these convenience commands in Turbo Engine:

int Notify(const std::wstring& title, const std::wstring& message, shared_ptr<Window> window = nullptr, const int icon = 0)
int Confirm(const std::wstring& title, const std::wstring& message, shared_ptr<Window> window = nullptr, const int icon = 0)
int Proceed(const std::wstring& title, const std::wstring& message, shared_ptr<Window> window = nullptr, const int icon = 0)

confirm2.png.f4d3c4f16e5bdb1731d52390307dd4ba.png

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Also added RequestDir() and RequestFile(). It looks like the new Explorer dark theme is supported, so that tells me I don't have to worry about making a custom file dialog in the new editor.

image.thumb.png.b6ea21dc7f0ce694dbe7e4cfc5280bac.png

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7 hours ago, Marcousik said:

Is there something like this in current LE4.6 ?

No.

1 hour ago, gamecreator said:

You can do it through either Windows commands (I'm guessing Linux has equivalent) or try through the Leadwerks GUI (though I don't think it's documented still).

Linux actually does not. GTK or some other library that not all Linux installs have does do it. Which makes things more difficult.

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  • Blog Entries

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