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AD posts more Chinook updates at SimHQ


Flexman

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AD posted more Chinook goodies at SimHQ Link here >>> SimHQ - AD Chinook Update

 

 

full-1090-19560-render4.jpg

 

full-1090-19561-render5.jpg

 

What am I looking at?

 

It's a little creepy, crew heads now reflect the pilot helmet sight (PHS) and gunner helmet sight (GHS) Vec2 offsets, so using trackIR, mouselook etc will operate the appropriate crewman head position (with suitable organic tweening). These positions are stored in the aircraft state so will work across all aircraft (AI and player) as well as multi-player. How creepy is that?

 

 

screenshot_38.jpg"Everyone gets everything he wants."

screenshot_39.jpg"All I wanted was a mission,"

screenshot_40.jpg"and for my sins they gave me one"

 

Shot on my iPhone. This is what TrackIR and mouse movements do to the crew head positions.

 

 

*edit*

 

There's a few pages in the system that are informational only, the FUEL page was one, I fleshed it out a bit tonight, adding a working cross-feed system complete with animation (yes the real one does that too). It's lacking the fuel check and bingo settings (to be added later). Setting the bingo stat is part of your start-up checklist, it would be a shame to leave it out.

 

 

screenshot_45.png

 

 

4946580266235927217-3198739040509166940?l=combathelo.blogspot.com

 

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