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Lone Water: Prologue

Download Website

Greenlight version released - v_0.9.8

Warning: There are light horror elements in the game

About the game

Lone Water tells a history about a water flooded world.

You are a lone survivor in this world and must find clues to figure out why the world is flooded.

This game combines loneliness, sadness and dread with a very peaceful environment.
It's your job to determine whether humanity has finally destroyed itself.

For now there is only the prologue, we have planned already a full release to develop, if you guys like the game. Your feedback will help shape the next chapters of the game.

"I always wondered, how I would feel being the last human alive.And yet... How I feel being the last person alive?"


  • Story driven campaign
  • Puzzle physics
  • Physics based buoyancy
  • Platforming
  • Voice acting
  • Collect and find secret memories to uncover events of the past
  • Hub system - In the main game you'll have a home base that connects to another areas of the game
  • Light horror elements


The world was in a chaotic state, the human race was about to pay for the lack of care and preservation of what is most precious to the human life, Water.

The only solution was to use everything science could offer.

A mega scientific corporation had a solution to the problem, by using a complex chemical process they gradually managed to make water a reality for people again.

Unfortunately not everyone was happy and someone inside this big scientific corporation plans to cause a true ecological apocalypse.

Unfortunately, it's too late.

The world is all flooded and it is our fault.

Only memories of the past were left to tell the true events that followed.

Technical Info

System Requirements

  • OS: Windows Vista, 7, 8, 8.1, or 10
  • Processor: 2.0 ghz dual core Memory: 2 GB RAM
  • Graphics: Nvidia, AMD, or Intel OpenGL 4.0 / DirectX 11 graphics


  • Movement: WASD + Mouse
  • Jump: Spacebar
  • E: Interaction
  • Shift: Run

Make sure you have the latest video drivers!

For more info open the readme.txt

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