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GLTF loader is successfully loading mesh data now.
I think it means the best way to import model into Turbo (fbx is the old way)
@gamecreator We will support direct loading of GLTF and MDL files. The FBX converter will still be available and it will still work the same way. Will probably be built into the editor still.
Ah gotcha. Ok. It will be nice to keep support for FBX since literally every model I buy comes in that format and converting them would be an extra step.