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Josh

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  1. Idea: Use AI to guess the texture files to use for diffuse / normal / roughness / specular / etc.

    1. IgorBgz90

      IgorBgz90

      By prefix? (_color, _nrm, _spec) Good idea.

    2. Genebris

      Genebris

      No, I'm too lazy to name them properly. Make it  analyze content of the texture to decide. 😉

    3. wadaltmon

      wadaltmon

      I guess as a combination of the two previous comments. Do you mean by name or by image content? If the latter, I guess it would be fairly simple to tell a normal map vs a diffuse map given their different color spectra, but how would you be able to differentiate a diffuse map v. a specular map, or a metallic map v. a roughness map?

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