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Josh

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Status Updates posted by Josh

  1. Talked to an NVidia rep this morning. Interesting that Leadwerks is in a position to push PhysX further than the big studios can, since they are constrained by the console hardware.

    1. Show previous comments  42 more
    2. Road Kill Kenny

      Road Kill Kenny

      troller and you will get the same feel with better graphics & FPS. With the way things are going consoles are becoming more like PC's with different operating systems that restrict the user (hey that sounds like a mac XD lol). Not to mention the game cost ratio between steam and ps3 games in store..... lolz and I do have a PS3 and I still like it for the PSMove and MGS4 but thats about the only reason.

       

    3. Ywa
    4. Rick

      Rick

      @Brent Taylor you wouldn't be able to target specific cards for a playable game. It would require that it be backwards compatible. People with older cards just wouldn't get the new card features. Different graphics doesn't make a game unplayable. This can all be controlled much easier than it can on the PC because Sony and MS have a tight control on games that get released on their console so this can easily be enforced.

  2. Announcing Leadwerks 3: http://bit.ly/Ywl3pn

    1. Show previous comments  41 more
    2. Roland

      Roland

      500$ might be to high for us "bedroom developers". Lets see what the announcement of future plans will be.

    3. Josh

      Josh

      I mean I'm not a bedroom coder anymore.

    4. Michael Betke

      Michael Betke

      Congratulations to the release. It was a hard work and must feel great to have it done!

  3. 80% positive rating on recent reviews on Steam. I'm working hard to bring you more!

    1. Show previous comments  29 more
    2. nick.ace

      nick.ace

      @Genebris, yes you can, and it works for Unity. Pretty much all of those scripts on the asset store there work out of the box, and you don't need to edit a line of code. It's not about avoiding programming, it's about not reinventing the wheel every time you add a new feature to a script. How many people do you think have implemented crouching in the first-person script? You can get a good estimate just by looking through the forum posts. If someone just posted up a secondary scri...

    3. nick.ace

      nick.ace

      If someone just posted up a secondary script to allow for this, then all the new people just save 5 hours each figuring out how to do it, and the experienced people would save and hour each. When that first-person script gets updated, that's OK because it can still be used.

    4. Josh

      Josh

      Our script system will not be changed.

  4. Welcome to Werkspace 2.0. The missing sections of the site will be restored shortly.

    1. Show previous comments  25 more
    2. Josh

      Josh

      That would not be simple to do.

    3. Roland

      Roland

      No matter which layour you come with Josh, there will always be some that don't like it. I say you stay with the one you like (this one) and keep it at that.

       

    4. Josh

      Josh

      I love it. It's so simple and clean. There's a few features I disabled before because it felt too cluttered, but now I don't mind them.

  5. What is everyone up to today?

    1. Show previous comments  23 more
    2. shadmar
    3. Flexman

      Flexman

      Nice:)

       

      I've just finished the export chapter of my book for one game engine. Onto another engine.

    4. NarkLord

      NarkLord

      Sunny goldcoast in brisbane :)

  6. Okay, Linux community. You've got our attention: http://kck.st/13LVsPk

    1. Show previous comments  23 more
    2. Josh

      Josh

      This is a way to get the high-end graphics and terrain done. Chris and Aria can handle the Linux stuff while I work on the OpenGL 4 renderer.

    3. achrystie

      achrystie

      Maybe I missed it somewhere, but as an existing owner of win/mac do I get linux too if and when this is funded? The reason being, just over a month ago I bought the win/mac version for $199, but had I waited, I could have just contributed to Kickstarter at the $200 price tag, and gotten all three.

    4. Josh

      Josh

      We're not doing Linux for version 3.0. It comes in 3.1. I cannot say what the upgrade terms will be because I don't even know if the KS campaign will succeed. But it looks like it has a strong start.

  7. I didn't realize a blog I wrote on GamaSutra.com a few days ago was featured: http://gamasutra.com/blogs/Josh/20130828/199130/A_Third_Outcome_for_the_Future_of_Gaming.php

    1. Show previous comments  23 more
    2. Rick

      Rick

      This is the future.

       

      Like I said, the lines between what "mobile" is will become blurred.

    3. Pixel Perfect

      Pixel Perfect

      Nice to see your Road To Damascus Conversion has finally brought you back from the wilderness Josh ;) The PC is dead huh ... long live the PC !

    4. flachdrache

      flachdrache

      water cooled mobiles someone. :D

    1. Show previous comments  20 more
    2. tjheldna

      tjheldna

      I like the new movement gizmo.

    3. ESP

      ESP

      the link above just gives me "This webpage has a redirect loop"

    4. Admin

      Admin

      Maybe the upload got interrupted. Try again.

  8. Mobile now has better graphics than PC or consoles. #Tegra 4

    1. Show previous comments  19 more
    2. Road Kill Kenny

      Road Kill Kenny

      Also consoles are kinda 6 years old and on the verge of being replaced with next gen consoles.

    3. Pixel Perfect

      Pixel Perfect

      It's getting close to the release of LE3 ... you can expect a lot more of this ;)

    4. niv3k

      niv3k

      everyone start developing for android jelly bean!!!! Nvidia Project Shield with Tegra 4 = amazing.

    1. Show previous comments  19 more
    2. knocks

      knocks

      It’s a happier community when people are modding for the love of the game not a love of money.

    3. Olby

      Olby

      Do you understand that Valve completely dropped the paid mod support. This means monetisation of Workshop items for Leadwerks is not going to happen as soon as expected.

    4. Rick

      Rick

      You assume you can't do both? Does everyone think people make things just because of money? Isn't the dream job doing what you love and getting paid for it? I don't think there is any evidence to backup what you are claiming personally. I think this is just your feelings on the subject.

  9. Microsoft goes even further off the deep end. WTF? http://money.cnn.com/2014/04/02/technology/windows-8-update/

    1. Show previous comments  18 more
    2. MilitaryG

      MilitaryG

      ... Learning adv.

    3. Olby

      Olby

      knowing basics and programming at a basic/low level are two different things. what am expecting in the future is that we wont have to deal with low level stuff since we did for so many years already. it's much the same reason why most mobile phone manufacturers opt for android instead of writing their own OS.

    4. MilitaryG

      MilitaryG

      well to learn basics you need to do basics witch means that it starts with low level programming.

       

      On witch I never really could get a grip. To learn basics in ASM.

  10. Ben Cousines says gaming is splitting into mobile and PC. What do you think?: http://kotaku.com/5973498/weapons-of-mass-disruption-3-how-and-why-consoles-will-die

    1. Show previous comments  17 more
    2. Matthew Nicholls

      Matthew Nicholls

      I played on my dads PC (486 DX66) well before I had a hand held game console (original Game boy) or a console for a TV (Play Station 1) Computers get better the hardware changes size and power but really it is how good the games are and does it make you want to keep playing. I love my PC but I also really like PSP, Xbox 360 and my Android Tablet. So long as there is hardware people can afford and indies can develop for we will still see games that we will want to play.

    3. BES

      BES

      Computers are cheap as hell now so that isn't an excuse ..

       

      I agree though as long as hardware exists for the PC and good Indie devs to develop games for the PC..I think the PC wont have a problem..

       

      Major companies though seem to not want to bother on the PC. Just because most of the PC games are ports, not all of them are ****, but there are a lot of ports that are ****. Just because the devs gave no effort whatsoever to make the game unique to the PC..

    4. Pixel Perfect

      Pixel Perfect

      Both CryTek and id Software have publicly emphasized their mistaken strategy of forsaking the PC in preference to the consoles. Both are moving back to ensuring the PC is fully catered for in their future game developments. Seems like everyone got on the same mistaken bandwagon for a while! What other gaming platforms have been consistently around for the last 25 years! Looks like Crytek will deliver on that promise, remains to be seen if id do!

  11. One major issue with the new terrain system is that it makes terrain in other games look terrible: http://www.leadwerks.com/werkspace/page/gallery/_/compare-and-contrast-r227

    1. Show previous comments  17 more
    2. YouGroove

      YouGroove

      @beo6 : my advice on mobile : use meshes instead.

    3. Josh

      Josh

      It will run fine on mobile.

    4. tjheldna

      tjheldna

      That was one of my questions answered also, will it support the navmesh?

  12. Everything is ready. All we can do now is put our faith in our lord Gaben.

    1. Show previous comments  17 more
    2. awgsknite

      awgsknite

      like achievements ?

    3. Josh
    4. gamecreator

      gamecreator

      Of course with the C++ version you can call all the Steam commands you want, like opening an in-game browser, sending messages to your friends and networking. Some examples are here:

      http://www.leadwerks.com/werkspace/topic/9663-introduction-to-steam-code-in-leadwerks/

  13. I love enet but without NAT punch-through, it's useless for networking.

    1. Show previous comments  16 more
    2. Scott Richmond

      Scott Richmond

      Josh actually almost no games use P2P NAT punching, because as I'm sure you've worked out by now it is quite difficult and isn't an exact science. The two most common methods games use to connect two peers is thus:

      1. Man-in-the-middle NAT punching - Using a dedicated server, usually called the 'match-making' server, that is dedicated to organizing the connection of peers for a game globally. You know with a lobby and chat rooms etc etc.

      2. UPnP (Universal Plug a...

    3. Krankzinnig

      Krankzinnig

      The point of multiple servers is to not only solve the fact that you need NAT punching but it keeps the strain on each individual server much lower. So you can pass client threads from one to another. That way when people are in a "party" attached from all other threads in the game they get put on the party server so that people logging in and people playing the game are all on different servers distributing the load. Its really not hard, but that's the only way I have ever made a...

    4. Krankzinnig

      Krankzinnig

      detached* not attached sorry lol.

  14. I actually do like Ubuntu better than Windows 8. Not exaggeration to make a point, I really feel more comfortable on it.

    1. Show previous comments  16 more
    2. Roland

      Roland

      Windows 8 seems to be a flop, Surface also. Left is Office ... Big question marks ahead

       

    3. gordonramp

      gordonramp

      Surface Pro looks to be my pick of the tablets and Windows 8 seems to be getting a mixed response.

      I wouldn't say Microsoft have dropped the ball yet but the future of gaming may be with a free OS like Linux. It would certainly bring the cost of PCs down.

      Uncertain times.

       

    4. Josh

      Josh

      I sort of thought Mac might take over, but they have two big things against them. Objective-C is a huge barrier to entry, and now that they are locking down Macs and taking away the optical drive, I say goodbye to Apple.

    1. Show previous comments  16 more
    2. Rick

      Rick

      Yes, I agree with that statement. The convenience feature is then put up against other similar convenience things, which happens to be Playstation, Nintendo U, and XBox. At that point the regular checklists of features of consoles are compared. Steam obviously has this admirable feature of supporting an open source OS, but the majority don't care about that. People don't buy Android because they care it's running Linux. They get it because it's cheap and gives similar function...

    3. Rick

      Rick

      similar functionality for smartphones. Steam Machines seem to be on par with cost as the other consoles, which I find odd. If specs aren't matching then it needs to be cheaper. It's all about comparing specs, but price can trump specs if the specs are similar but lower.

    4. Rick

      Rick

      I'm more asking question here because I don't know all the details.

  15. is working on a DDS loader in C++.

    1. Show previous comments  15 more
    2. Canardian

      Canardian

      Yes, DDS is taking up too much harddisk space, because it must be uncompressed. All my attempts to use compressed DDS lead to horrible errors in the textures. PNG has good lossless compression on disk, and looks good unpacked on the GPU too.

    3. Josh

      Josh

      I don't believe hard drive space is an issue here.

       

      DDS has an uncompressed format that is lossless. Why not use that?

    4. Canardian

      Canardian

      I just made a little test:

      Plain white texture: PNG=58KB, DDS=65537KB

      Random pattern texture: PNG=1486KB, DDS=65537KB

      I don't want to waste 64MB disk space for each texture.

  16. I thought I couldn't design a good website. Then someone quoted me $30,000 and I suddenly became more talented.

    1. Show previous comments  15 more
    2. Josh

      Josh

      Sales are mostly US / Germany / UK / Russia (distant fourthish). I am doing some responsive elements where it makes sense, but I am not going to go near those crazy resizing blocks that make it look like **** at every resolution.

       

      Supposedly Google weights mobile compatibility in its rankings, which sucks because 96% of our traffic comes from Windows. But I will wait to see what the SEO experts say when I am ready.

    3. knocks

      knocks

      You need to set rules using media queries, this gives you full control of the design for specific devices.

    4. jen

      jen

      i would rather prefer you pay someone to do it for cheaper price so you can focus on improving leadwerks software. 30k seems too much really. you can get someone offshore to do it for much less than 30k.

  17. At last, my final plan is revealed: http://www.leadwerks.com/werkspace/page/portal

    1. Show previous comments  14 more
    2. Josh

      Josh

      Sorry, I meant it was all leading to this portal page, which I wanted to do for a long time. I had a failed attempt no one liked, then I saw GameDev's layout, which gave me an idea, and this time it's good.

    3. Josh

      Josh

      The gallery is temporarily unavailable, because I don't think IP.Gallery 4 is suitable. We will solve this problem one way or another, without losing your images.

    4. gamecreator
  18. Ten.

    1. Show previous comments  14 more
    2. tournamentdan

      tournamentdan

      Two hands on the wheel Josh! It's 10 and 2. If your only going to have one hand on the wheel, it should be 12. That way you look gangster.

    3. macklebee

      macklebee

      maybe just a reference to PS4?

      @tournamentdan - 10 & 2 is not the rule any more:

      http://www.emsworld.com/article/10322231/driver-airbag-hand-injuries-10-and-2-is-not-the-rule

    4. tournamentdan

      tournamentdan

      Good call Mack. I need my thumbs in good working order. Especially because I am a professional thumb wrestler ;)

  19. I'm very interested in blurring the line between "modding" and "indie game development".

    1. Show previous comments  14 more
    2. YouGroove

      YouGroove

      Yep some people just mod to show their artist talents. And people modding with UT engine for example , only few mage a great mod or game. some FPS modding system is not so complicatde once you got navigation bots and AI ok. Even FPS Creator is a modding tool, but too much 3D unskilled people use it.

       

    3. YouGroove

      YouGroove

      I doubt C++ to attract skilled 3D artists. And LE3 would need lot of templates like UDK has.

    4. Josh

      Josh

      It isn't. That's why we need programmers, too!

  20. I hope you like the functionality of the skin. Lots of new features are on the way, but first I want to get things cleaned up and make it look good. The possibilities are a little overwhelming!

    1. Show previous comments  13 more
    2. Jordan

      Jordan

      Liking the ability for having a background image on your profile page. I'm fine with the fixed width.

    3. Josh

      Josh

      I'm trying to get the forum and site more consistent. I don't think it's a good idea to have some pages that scale with the page width, and some pages that are fixed.

    4. Lazlo Bonin

      Lazlo Bonin

      +1 for Josh. But make the colors consistent then.

  21. What web hosting company do you recommend?

    1. Show previous comments  13 more
    2. gamecreator

      gamecreator

      Something else to consider:

      http://www.slicehost.com/

      (I admit to knowing next to nothing about it but it seems more solid but also more "do it yourself"). Also, what does your web guy suggest?

    3. Brent Taylor

      Brent Taylor

      @Josh Honestly, the best I've worked with was Dreamhost. They offer Virtual and Dedicated hosting. In your case, definitely go for dedicated hosting. The pricing is reasonable as well. http://www.dreamhost.com

    4. Josh

      Josh

      Are you guys kidding about Dreamhost? This company?:

      http://blog.dreamhost.com/2007/10/04/we-keep-it-moving

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