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Optimus Josh

Staff
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Status Updates posted by Optimus Josh

  1. I have a hard time looking at other websites now since we changed to the dark theme.

    1. Slastraf

      Slastraf

      There are add-ons to make any site dark themed and it works pretty well for me

  2. Mobile is a myth. 98.8% of our website traffic is coming from Windows operating system.

    1. Slastraf

      Slastraf

      HAHA that may be true for forums but does not apply for when you send people your site. First tthing they will do is open that link on their phone because you probably did not send and email and even then. 

    2. Optimus Josh

      Optimus Josh

      No, that is traffic on the entire website.

    3. Rick

      Rick

      I very rarely visit sites on my phone but the sites I visit have mobile apps which is what I use. So things like twitch, discord, prime video, vudu, etc. Those apps could literally be a canvas that points to their mobile version of their site (vs actual native app for the site) but when dealing with mobile I don't like the web browser's address bar on the top and navigation on the bottom. These kinds of sites though have functionality to them vs just being a forum or documentation like LE would most likely have. Those sites aren't so much informational but functional if you will.  I see LE site as more informational in nature and I rarely use mobile for those kinds of sites since the reason I'd be looking for information is to actively use that information during game development which I'd be doing on my PC.

  3. Community upgrade is complete.

  4. It is interesting to read little bits of news that are somehow getting out. Although this looks to be translated between languages it's basically all correct: https://souclou.com/fastest-leadwerks-5-engine-and-ultra-app-kit-on-kickstarter/

  5. I had to restore the website from our most recent backup on the 12th. Sorry for the inconvenience.

    1. reepblue

      reepblue

      The only thing I noticed was that your blog post regarding the DPI scaling with UAK is missing. There hasn't been much activity otherwise. 

  6. Steam keys for the Ultra App Kit beta are now shipping. If you purchase now you will receive the beta version on Steam, along with the final release version when it is ready: 

     

  7. Go to anyone's profile. Click on the banner image at the top. I just discovered this.

  8. Is it just me or is the color theme of this site, the reaction icons, and the images just a little...addictive? There's a quality about it I find hard to describe.

    1. Show previous comments  1 more
    2. Optimus Josh

      Optimus Josh

      I will stick with game engine design, but try to incorporate what I learn into a good experience for you. I hope to one day develop a way to connect developers with their players.

    3. havenphillip

      havenphillip

      That's cool. But if you were going to go into it now might be a good time since people are getting really mad at our current social media giants and are looking for alternatives. It would be kind of cool if this site acted like a "Facebook for Leadwerks" where I could post things to my profile wall and have them show up in my "friends" list. I don't know why you would do that though, unless it solved some problem for you without creating two more. Maybe more information flowing out easier or somthing. Just seems like with your coding expertise you could one-up some of these other formats

    4. Optimus Josh

      Optimus Josh

      Everything will change very soon. That much is obvious.

  9. Ultra App Kit executables will be about 900 KB after UPX compression.

  10. To everyone here:

    Merry Christmas GIF by Hallmark eCards

  11. This C++ code actually works in new engine:

    player->Connect(&Actor::Jump, monster, &Actor::TakeDamage, 300);

     

    1. Show previous comments  1 more
    2. Optimus Josh

      Optimus Josh

      What do you think it does?

    3. Mr_SquarePeg

      Mr_SquarePeg

      @JoshI would need to see the API docs for the new engine. But from my limited understanding when the player Jumps a monster takes 300 damage. I may have it very wrong here. 

    4. Optimus Josh

      Optimus Josh

      Yes, that is correct. You win the prize.

  12. A programming API should work with the overall fewest amount of characters typed possible, so your ideas can translate to working behavior as fast as possible.

    1. wadaltmon

      wadaltmon

      this.makeGameWork(true);

      return 0;

    2. Optimus Josh

      Optimus Josh

      No too much code! Try this:

      new Game;

       

    3. klepto2

      klepto2

      i agree to some degree. It should be fewest amount of characters possible, but as much amount of characters needed. In my opinion (and thats what is common for many professional developers) a good API should have good self-descriptive names and in a perfect API nearly no documentation is needed as the code itself explains its usage.  It makes TDD much easier and also makes code more readable. The DirectX API (at least the eraly versions) for example is not a good and descriptive API, the OpenGL API, while having its flaws is much easier to read and understand. The good thing with Leadwerks and Ultraengine is that the API in most cases is self-explaining. 

  13. One of the major reasons I have not taken Valve up on any job offers is that I look at the Source SDK code and I know I would have to change a lot of things.

    1. Show previous comments  1 more
    2. Cromartie

      Cromartie

      Each programmer works in his own way

    3. reepblue

      reepblue

      Source is a complete mess with a lot of hacks, but it strangely runs very well.

    4. Cromartie
  14. What kind of distinct game camera / player control types can you think of? FPS, third-person, RPG, RTS...

    1. Show previous comments  18 more
    2. aiaf

      aiaf

      Simple camera for cinematic purposes ? move following some shapes ( like rectangle, circle , ellipse, curves) and look at a certain point.

    3. DoomSlayer

      DoomSlayer

      3D Isometric

      Diablo 3 Pc - 100% Original Battle.net Key (envio Já) | Mercado Livre

      3rd person - Over the shoulder  (shoulder pirate parrot camera)

      re4__.jpg

    4. Optimus Josh

      Optimus Josh

      Both are already done. (These are just taking the existing camera and moving or rotating them).

  15. Me and the beta testers designing the new entity component system:

    Excited All That GIF by Kids' Choice Sports 2019

    1. Show previous comments  5 more
    2. Optimus Josh

      Optimus Josh

      I think that is all doable. The new system is really easy to work with and provides a lot more structure.

    3. Cromartie
    4. Cromartie
  16. 100,000 users in 2022.

    1. Lethal Raptor Games

      Lethal Raptor Games

      How many at the moment?

    2. Optimus Josh

      Optimus Josh

      About 35,000 total.

  17. Added a "Tutorials" section in the Marketplace, in preparation...

  18. It appears that Google is forcing password changes any time your browser deletes their cookies.

  19. Kickstarter campaign ends in 48 hours!

  20. Implemented Process and PipeStream classes for launching and communicating with external programs.

  21. I really hate working with Vulkan.

    1. aiaf

      aiaf

      im not touching that Vulkan API unless im getting paid , good luck there, hope you figure all out

    2. Optimus Josh

      Optimus Josh

      It's not hard to understand, it just takes forever to do anything.

      kill me now barney stinson GIF

    3. wadaltmon

      wadaltmon

      Yeah, Captain Kirk said the same thing for a while. 

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