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About Slastraf

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    Advanced Member
  • Birthday 03/05/1998

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  • Interests
    3D modeling (Blender), Level Design, Animating

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  1. counter example would be if you have a foggy horror game, you would want them to fade in. Or have them render "behind" the smoke already if your method was applied (but have worse performance). Would be cool to have a small setting for that then.
  2. I also am on holidays right now, and no work pc. I wanted to make a new levels layout in the game design document sonn.
  3. I am editing this one right now: https://docs.google.com/document/d/1RvcqzC7dH-OZmnvbjUikUikd-Xl3phgliauHPPeAc5I/edit (yep its an other one) I can already edit the new one ? Can someone confirm ?
  4. I treid to format it and its not good but it is outdated anyway
  5. I already have the editing rights. It is very badly formatted up to the point where nothing is readable, after about half of the doc. Anyway I added my pepper to the story and also made a new name. I think its a really good story and can be told in game form to any extent (short game or not).
  6. Ah, there is a capital letter in the other link. If you go to search in the api reference then drawLine comes up but that link doesnt work
  7. https://www.leadwerks.com/learn?page=API-Reference_Object_Context_Drawline
  8. I have a prefab, and when I drag it in the scene everything works fine. But when I remove the script, and when I remove the whole prefab, leadwerks crashes. It happens every time so it is easily reconstructable. It happens only with the prefab down below. It has a script and a model but maybe its only the profab file. PFB_enemy_camera_bot.pfb
  9. I think you could make alot games look much better with good lightning, and also some more tools that do not directly have modeling / texturing in common. Just a thought
  10. Why will a model with 0 mass fall down in the new engine. How to disable gravity without adding upward force ?

    1. Josh


      Maybe remove the collision shape?

    2. Slastraf


      not really. I needed to use SetGravityMode for same functionality as SetMass(0) in new physics engne

    3. Josh


      I’ll take a look.

  11. which level is this ? The beginning ?
  12. my vs keeps thinking : "yep, im screwing with that guys day" (I am getting these errors pretty often and need to find random libraries and edit the path)
  13. After not reading this thread, I highly am +1 for someone making a tutorial
  14. I have german visual studio, but translated there is another message: Warning MSB8038 Spectre sharpening is enabled, but no defused Spectre libraries were found. Make sure that the Visual Studio workload contains the mitigated Spectre libraries. For more information, see https://aka.ms/Ofhn4c. test2 C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\Common7\IDE\VCTargets\VCTargets\Microsoft.CppBuild.targets 402
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