Single Status Update
Visual studio 2019 rocks. Unbelievably fast; I got a significant (consistently between 12 and 16) FPS boost in one of my game engine projects simply by recompiling! I guess new C++ optimizations in the compiler really lived up to the hype. Has anyone else found this to be the case?
Hope to see Turbo using it. ( I'm glad to see it's using Vulkan. )