4.6 Joints tilt when pushed by character controller in Technical Assistance Posted March 27, 2019 22 minutes ago, Josh said: The player will exert a force on objects it is standing on if the object has the "Scene" collision type. This is sort of a hack to make it so he exerts force on the see-saw puzzle. Try changing the platform collision type to "Prop". This fixed it! Took me a bit to get it working, turns out that the default Platform.lua sets the entity's collison to scene in the start function.