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Everything posted by Gengivas

  1. How to use the fog shader and GUI? I updated to beta version and i'm not finding them.
  2. In the editor when i test game in a dark made room with lights, these lights are unfocus and i want them to be clear. How to remove this defocus effect?is there a FOV option to toggle?
  3. Is there a script or something that can move an object through a path? imagine i want to move a carnival car 3 curves and one straight line using pivots and having speed selection. Can be done?Help?
  4. when i paste the 2 scripts in the window it gives me a crash error
  5. I use 3d coat to create models and do autotopo. But my models when imported to leadwerks came always black or grey. How do i export to leadwerks with success? Wich texture export options i have to use?wich maps? When i use substance painter its the same thing, how do i make my models textured in leadwerks?wich texture options i export?wich maps?
  6. I want to use 2 sliding door scripts at once and it gives me an error and crash. i created a prefab with one script and then i attached another to the prefab. i want to make a rotating ufo that starts to up and down with other script after a given time. Anyone can give me a hint? I just need to know how to combine the 2 scripts, one for rotating all the time and other to descend or ascend after a given time
  7. thanks both, i will try to work with the references you gave me
  8. how?i'm still very green in lua scripting, i know almost nothing
  9. Well i wanted a "tilt" effect in the fps prefab script to simulate a walking step but i don't know how to even start, can someone help me? An effect like this game i saw on steam http://cdn.akamai.steamstatic.com/steam/apps/256678026/movie480.webm?t=1484646670
  10. Does someone knows any rain shader?
  11. Gengivas

    Beta update available

    Does the rewritten way lights and objects affect each other, include the water and light bug fixed?
  12. When only ssr or ssao enabled or both enabled on a map, it looks like this. when aproaching the wall, the reflection disappears turning flat texture again.
  13. Deeper explanation tutorials, waterfalls, turbulence config in water, rain, road brush, fire prefab resizeable.
  14. i will try these solutions you gave me, my friends thanks
  15. Does anyone helps me with a fire prefab, other than the firepit? i need a fully controlable fire. Firepit when i resize it cuts the top of the flame
  16. Heat haze problem, how do i fix? i'm using latest beta version. using water enabled, volume lighting enabled, also the water seems to react funny to volume lighting.
  17. Gengivas

    4.2 Beta

    Just a question about future updates : will fire brush or creation, water waves and road creation be available in the future? (i can't do some things with the firepit), It will be ugly
  18. I want to know how do i load a tga file and run the animation sequence in the file. Please help
  19. loading a animation through a .tga image of a ray and a light fire . For flying around my 3d character
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