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Denz

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Posts posted by Denz

  1. Thanks for your replies. I hardly even know LUA so I don't know where to begin with this. What I've done so far is drawn the text "Start, Options, Exit" onto the screen. If I could get help on where about to start this and some code to start from it'd be great.

     

  2. Hi,

    I have not been able to find tutorials on making GUI's, UI's and HUD's. I want to create a very simple GUI on the main menu for my game which some text you click on starts the game, goes to the options menu, credits, or exits the game. Also, for when you hover over the text it goes to for instance, the colour red (but not entirely needed, but would be great!).

     

    I hope someone can help me out here, it would make my day smile.pngsmile.png

     

    EDIT:

     

    This is what it should look like (just quickly done in paint):

     

    fa02ed6225.jpg

  3. You have a problem somewhere.

    Are your drivers updated ?

    Is your LE3 up to date ? did you connected to steam recently ?

    Have you tried offline mode , disconnect internet and make a new empty level with terrain ?

    My graphics driver is not up to date due to the latest on not supporting Leadwerks and crashes all the time giving the error 'EXCEPTION_ACCESS_VIOLATION'. Leadwerks is up to date, I'm always connected to Steam. I don't think going offline would do anything.

     

    Can you tell us your graphics card?

    My graphics card is Intel HD Graphics 4400 using the graphics driver you referred me to on my last post on the "EXCEPTION_ACCESS_VIOLATION" issue.
  4. Hi again,

    when attempting to paint my terrain (having a different texture in layer 2) it doesn't do anything. I have tried changing the min and max slope to see if that would interfere with anything and all the other settings. I have tried finding other posts and I found one but it didn't seem to fix the issue (he explained that it had to do with the slope or something), if I have miss interpreted it you can read it yourself here: http://www.leadwerks.com/werkspace/topic/10110-how-to-paint-terrain-in-leadwerks-32/

     

    Thanks for reading (and I apologise if this is the wrong forum for this!).

     

    P.S I have looked into Aggror's tutorial on it (unfortunately it is on Leadwerks 2).

  5. I still get the 'EXCEPTION_ACCESS_VIOLATION' error when having this driver installed. Although I am able to create new maps now, and it doesn't appear so often, so it is possible to get work done and saving frequently - but it still does appear with the error, which is what we don't want.

  6. Since I've updated Leadwerks to the beta version I am yet to get the error, which is a good sign, but I'll reply back if I do get the error.

     

    EDIT: Talked too soon, I get the error again for some reason just by attempting to move a pivot object up... I also think maybe adding an error log in the directory of Leadwerks would be helpful so if someone does get an error we can know of what is creating an error - if there already is one then pardon me.

  7. I got my hopes up a little too quickly I think.

     

    I still get the same error, but it doesn't do it when I create new maps any more, but for some reason when I was just browsing through the assets list it gave me the error. It's as if it just happens every now and then (which it most likely isn't).

     

    Is there an error log or something so I could maybe see of what is causing the issue even with this temp driver fix?

  8. Hi,

    Just wondering is the issue with the Intel Graphics going to ever be fixed? I bought Leadwerks 3 Indie Edition when it was in sale around October 31st. I kept getting the 'EXCEPTION_ACCESS_VIOLATION' error each time I try to open a different map, create a new one, or even after a short time roaming around in the editor camera.

     

    Just curious if this is an issue with the engine or Intel themselves, because I would love to use this engine I paid for! lol.

     

    Thanks in advance.

    Regards, Denz.

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