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TheKkubas

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Everything posted by TheKkubas

  1. Thanks man! I will test it tomorrow. Wrote from my mobile phone.
  2. Just want to create an animation in Blender but Leadwerks don't see it in editor. Leaving you with blender file.
  3. So I can put that lib to the main folder of project and make installer for it. Or just import the source files
  4. Is LuaSocket works with Leadwerks?
  5. Hi! When I used Entity:Move child entities of model wont work. 3D model is moving but Leadwerks stuff like pivots, cameras etc. won't move. I discovered it on that script: Script.object = "" --entity "Starship" Script.pivot = "" --entity "CameraPos" Script.uppoint = "" --entity "FowardPivot" Script.backpoint = "" --entity "BackPivot" Script.camera = "" --entity "Camera" function Script:Start() end function Script:UpdateWorld() objectrot = Vec3() if window:KeyDown(Key.W) then self.object:Move(self.uppoint:GetPosition()) end if window:KeyDown(Key.A) then local oldrotation = Vec3() local newrotation = Vec3() oldrotation = self.object:GetRotation() newrotation = oldrotation+Vec3(0,0,0.7) self.object:SetRotation(newrotation) objectrot = newrotation end if window:KeyDown(Key.D) then local oldrotation = Vec3() local newrotation = Vec3() oldrotation = self.object:GetRotation() newrotation = oldrotation+Vec3(0,0,-0.7) self.object:SetRotation(newrotation) objectrot = newrotation end end The Script.uppoint = "" --entity "FowardPivot" is a child of Script.object = "" --entity "Starship" . When i try to move with "W" pivot should go with spaceship but it won't.
  6. Is it possible to make a character controller which works like these in the most of strategy games?
  7. Hello. When I started creating anything on Linux I discovered that bug. When you run a game window appears, sounds are playing but screen isn't updating (when I walked I heard it saw the window but nothing happened). I used sample projects, and my own.
  8. Thanks. I'm not going to buy that software.
  9. Will GeoVox work with Leadwerks?
  10. Yea, it's helped a lot. Thanks!
  11. Hello! I have a little problem with animations. When I look at example crawler model it have multiple animations in single file. How to do it with .fbx file? I imported an animation from mixamo.com and I have only one animation. Anyone can help me?
  12. It replied: ldd: ./Jube: nie jest zwykłym plikiem To English: ldd: ./Jube: isn't usual file We must freeze a topic: I'm on vacation to 24.07
  13. Yes i can. Here you have it From my Steam profile: GPU: Nvidia GTX660 TI CPU: Intel Core i5-3570 RAM: 8GB DDR3 DISK 1TB 7200RPM uname -a info: Linux TK-PC 3.16.0-38-generic #52~14.04.1-Ubuntu SMP Fri May 8 09:43:57 UTC 2015 x86_64 x86_64 x86_64 GNU/Linux A GPU drivers (version 346.72) are auto-detected in settings.
  14. Hi. I installed a Leadwerks on a Linux Mint 17.1 Cinamon and my game didn't run. Leadwerks don't showing any errors. The console log: Executing "\media\thekkubas\Dev2\Leadwerks\Jube\Jube"... Process Complete. Nothing more. I don't know what can I do. I tried open an app on wine. It runned.
  15. Thank you very much. Script worked but i must fix some bugs (I can do it alone).
  16. Hi. i'm new to Leadwerks and I started scrpiting in lua. When i try to make basic controller i discovered that bug (or my mistake). Here is one of scripts which i (try to) make. Script.player = "" --entity "Player" function Script:Start() end function Script:Update() if window:KeyDown(Key.D) then print("D Pressed") right() end end function Script:right() ppos = self.player:GetPosition() self.player:SetPosition(ppos+Vec3(3,0,0)) end When it launched i didn't get any console replys about pressed D and my character didn't move. At the end sorry for my English. That text could have errors.
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