Jump to content

Sk1nK4iR3W4lK3r

Members
  • Content Count

    17
  • Joined

  • Last visited

Community Reputation

5 Neutral

About Sk1nK4iR3W4lK3r

  • Rank
    Member
  1. thanks by you answer well ... dont works :/ do you have a example code ? screenshot > http://prntscr.com/b8v4tf
  2. Hi everyone someone can help me with this problem ? screenshot > http://prntscr.com/b8u0bv thanks by attention
  3. thank you very much ^^ let me ask a question , how can i use this command : "Entity->SetScript(string)." ? because dont have in doumentation ... can i link in exclusive entity ? example > link script called "myentityscript1.lua" with "myobjectbox.mdl" ??
  4. hi everyone ! I would suggest that added commands to C ++, I would can add scripts LUA in an entity whatever I define for a command, example> I created a simple box, I can link a script LUA in the box with a command like ( entity:loadScript (EntityID, "LUASCRIPTPATH") or something like this ..... and also like that added commands to connect to a server (TCP or UDP) and receive messages > string, integer and float and too send messages > string , integer and float.... would be very useful ! thanks by attention
  5. dont return nothing ... when i call System::GetProperties("screenwidth"); screenshot : http://prntscr.com/9glqi3
  6. hi everyone , i have problems with width and height , how i do to get width and height and apply to window ? screenshot > http://prntscr.com/9gkg53
  7. when i call world->Render(); in app::loop , my 3D model show , but dont show my texture in screen ... and when i commend //world->Render(); , my 3D model dont show , but my texture show in screen '-' how i do to show my 3D model and my texture ? screenshot> http://prntscr.com/9gjr8p
  8. how i fix this errors ? http://prntscr.com/8fhajq
  9. can someone help me with RakNet? create a multiplayer game to study.
  10. screenshot = http://prntscr.com/8e362m how i add folder in my project what i can #include "foldername/filename.h" ?
  11. Hello guys how are? Well I've got a problem here in LEadwerks IDE, it began to appear shortly after updating the LE 3.6, every time I add some object type camera, directional light, prefabs, or some external object, the same error occurs ... screenshot : http://prntscr.com/8cxd8d http://prntscr.com/8cxdx5 http://prntscr.com/8cxekn http://prntscr.com/8cxfga I do not know if this is a bug or problem in any setting (although this project has been created right now ...) someone help me?
×
×
  • Create New...