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MaxAigner

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Everything posted by MaxAigner

  1. Indeed it really works! thank you so much! My driver seemed to be too old somehow - updating the Nvidia Driver solved the issue [Edit] I also had to force my notebook to use the GPU instead of the Intel Chip as martyj said. Dont know if there is a solution other than using the Nvidia driver(?) [/Edit] yours Max
  2. Hello People, I created a presentation software for a company and noted that the minimum requirements are OpenGL 4.0 and DirectX 11 and Shadermodel 4 (not sure about this). Turns out that on the Notebook with a GTX 630M and a Intel HD3000 (Optimus Technology) Windows 8.1 It seems not to work at all..(neither Leadwerks Editor/Launcher nor my program): ( Failed to initialize graphics. Please ensure your graphics hardware is compatible and install new graphics drivers) Did I miss a requirement? thanks in advance for your help! yours Max Aigner
  3. Hi beo6, Oh ok, yes actually it works now - it took me some time to understand how to implement it into my code - now it works very well - thank you!
  4. Hm that is awkward - anyway I have an Idea - Probably it is because of the touchpanel that both my "infected" computers have! probably you can try out a surface pro 3 -> maybe there are some issues because of the higher scaled touchpanel or something what do you think? yours Max
  5. @Olby: thank you again! I did not quite get it to run but it makes sence so I will try it these days.. @YouGroove: I am currently using Notepad++ and NOT the LE3 Lua Editor because I want these features: autocompletion CTRL+Left / Right --> skip a Word function CTRL+Backspace --> delete a word CTRL+SHIFT+ Left/Right --> Select a whole Word. When I select a Word all other Words around (which have the same content) are highlighted Better coordination of the STRG+F Search (text in search-textbox should be selected after STRG+F -> F3 Key - "SearchNext" should work immediately after I typed the text in the searchbox and pressed ENTER those are so easy functions and for me it enhances my development a lot. Notepad++ has these features so I use this..
  6. Yes you are right - sounds good to me - thanks for the great and fast support!
  7. that's awesome! thank you Olby! that is even better! (am I allowed to use this in a comercial software, too? )
  8. Hello everyone, I know I ask quite some questions the last days - it's just that I have only three days a week to develop my customers needs.. I need a possibility to convert PNG files to TEX files. Because my software will include the customers PNG files in the 3d Scene. Is there a sourcecode for saving in the TEX file format? (or a simple file description of TEX files...?) thank you in advance! - yours Max
  9. OK.. I played a bit around and read through your code beo6 - Isn't the code just for like 4 points? I need a code for N-points... nevertheless it is a good starting and I think I get the math of spline slowy, too When I have it I'll write the code.. for now this is also helpful:
  10. Good evening, As Mentioned in the caption - is there a possibility to link Notepad++ to Leadwerks engine so that if I press F5 it "compiles" ? Would be super Awesome! yours Max Aigner
  11. ok I will try it out - Thank you Einlander!
  12. I have tested it on two computers with a HD 4000 from Intel: Intelchip PLUS Monitor on my surface there is an Intel Chip and no monitor ! both have the oversized Leadwerks screen. on GTX 980 there it Works completely fine (no issue!) ! with the same code (the same exe file) the error comes only on high or HD resolutions like 2160x1440 or 1920x1080 Do you have a notebook to test it with a high resolution?
  13. first I looped through the GetGraphicsMode() Modes with a and just picked the one that has the same aspect ratio it was something like this: resolution = Vec2(0) countmodes = System:CountGraphicsModes() for i = 0 , countmodes -1, 1 do vec = System:GetGraphicsMode(i) if math.floor(1024/768) == math.floor(vec.x/vec.y) then resolution.x = vec.x resolution.y = vec.y end end (it had the same Issue of too big Fullscreens) NOW I am using an External Launcher But still I have that Issue but ONLY on three of my INTEL chips - not on two tested Nvidia devices.... DOWNLOAD Example (works with ALL Leadwerks fullscreen projects)
  14. nono I am creating a 1920x1080 fullscreen window on a 1920x1080 native resolution screen
  15. I already did this .. The two lines of code really work for you? Maybe you can test one for me a bit for me it shows the errormessage...
  16. Hello People, I have a question about one Intel Card Related Issue. Summary: When I Start a Leadwerks Program, the Fullscreen is bigger than the hardware-screen itself, so about 30% of the Leadwerks Content is outside of the hardware screen (see attached file) Download this example Code - change the resolutionx and resolutiony in the main.lua ( note the ball is not in center for big resolutions - you can see the too big fullscreen when you have a second screen on the right) Code: import "LEAddon.lua" Steamworks:Initialize() --Set the application title title="AMES Präsentation" -- notfalls über GetProperty einfach die commandline params "resx rexy" holen -> mit Purebasic dann einfach einen Launcher machen. resolution = Vec2(0) resolution = System:GetGraphicsMode(System:CountGraphicsModes()-1) countmodes = System:CountGraphicsModes() erg = Vec2(0) resolution.x = System:GetProperty("resx" , 1024) -- the resolution of the notebook is 1920 resolution.y = System:GetProperty("resy" , 768) -- resy is here: 1080 --Create a window local windowstyle = window.Titlebar windowstyle=windowstyle+window.FullScreen window=Window:Create(title,0,0,resolution.x , resolution.y,windowstyle) window:HideMouse() --Create the graphics context context=Context:Create(window,0) if context==nil then return end How can I fix this Issue of a too big screen...?
  17. hi everyone, I have just tried to implement an DLL into lua with the loadlib command. http://www.lua.org/pil/8.2.html#C-packages they say it should work but it does not Main.lua path = "c:\\windows\\system32\\user32.dll" local GetSystemMetrics = assert(loadlib(path, "GetSystemMetrics")) Error: "Script Error: Attempt to call global 'loadlib' (a nil value) Is there a way of enabling this? It would increase the possibilities of Leadwerks and Lua a Lot and it would allow us to make better leadwerks projects so that leadwerks can get more famous and bought more often!!
  18. Do not use Cycles -> it only works with the original internal Renderer switched on for me. so you have to give your models a blender Material and Texture and then it exports at least the right materials One Issue: For me it exports Model, Material and Texture but it does not combine Material and Texture together.. I Wish the Material would be automatically assigned.. is there a workaround? yours Max Aigner [if somebody asks this question again]
  19. Hello, Bugreport: 1. the Error "Couldn't find exportable Objects" comes if the selected Object has a Parent. Workaround: Unparent the object you want to export. 2. it would be awesome if the exporter would remember the checkboxes I checked (export only selected models) even when the last export went wrong... (the "export only selected" should be default in my opinion..) anyway a good exporter - keep updating! yours Max Aigner
  20. Hello forum, I am trying to make my camera move along some 3D points that also store rotation How can I make the movement smooth like in a spline? I don't know much about splines but found this for leadwerks 2: How can I do sth. like that on Leadwerks 3? thanks for your help! yours Max Aigner
  21. Hello Beo6! that looks very nice! I tried to include it into the main function after I copied the DLL and the lua file into the Folder where the EXEs are. just when I add the import("LEAddon.lua") into the main file on the very top, it prompts an error: attempt to call global 'require' - a nill value. do I have to change some more? I am quite new to lua yours Max
  22. ok now I activated it - now it works THANK YOU!!
  23. Dear People of this Forum, I want to transfer a string to the windows - clipboard on the Lua Leadwerks version. how can I do so? PS: how can I use Windows API in general with Lua? thanks for your Help! yours Max Aigner
  24. I tried it today again but it still shows me the error message: I am running windows 8.0 x64..
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