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Posts posted by 7H3V1RU5
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Hey everyone. Here again. With another questions. I'm sure not the last time.
I started with Qbasic and am slowly learning c++ and .lua.
I was wondering if anyone had a script where;
player touch-->call .wav file
(I know this is probably the most basic way of saying it, so I hope you all can understand my request.)
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Thanks for the heads up. I was just wondering.
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Attached is the door I was asking about. The vertical one.
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I was playing around with different door types and was wondering why gatevertical_door creates another copy of itself but invisible and with no collision?
Just wondering. I am trying to make it move but having entity problems.
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Thank you!!!! I went through the flowgraph a bazillion times because I didn't want to bug anyone for help. Turns out it was the physics. Thank you so much guys!!!!!
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Here is a link to a a google drive document where you can view or download the .map file.
https://drive.google.com/file/d/0B9zFOvQLmemRNjA2a2hjNS1mTE0/view?usp=sharing
edit 1: Thank you for all those that are helping. I have watched the video at least 10 times to try to figure out what went wrong. : [
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Hmm.. are you looking for the carve tool? http://www.leadwerks.com/werkspace/page/tutorials/_/constructive-solid-geometry-r2#section6
Not exactly, though this seems it shapes out an area if I collide it with another, or maybe I am reading it wrong. I was looking more for a cut out tool.
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I have followed many videos and I just can't get this door open. I linked the switch_handle and the slidingdoor_left I want to open with in the Flowgraph Editor, but for the life of me it won't work. I have spent an hour or so moving items around near then, disconnecting the door from the slidingdoorsingle_frame... I am just really stuck. Any ideas out there? Maybe someone was also stuck in this situation?
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Hey everyone! I am brand new, about 4 hours in. I am constantly remaking walls in order to build my structures (just messing around with the program) and I was wondering is there a faster way? Could I possibly cut into the walls in the Solid Perspective view? I didn't see any forums covering this.... most likely because it is a definite no. I wanted to ask anyways, thanks!
NOTE: Attached is a quick example of what I mean. The green outline markers is where I might want to take away a piece of the wall. Thanks!
Triggering a .wav
in General Discussion
Posted
Works great!!!!
Now I want to make it to where it only plays that .wav file on the first collision. Is there a code for -stop after play=1? And not sure how to make it only play the sound once.