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dragon.star

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About dragon.star

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  1. Greetings, I've created a new blank project in the LE editor and loaded the solution in VS. Without modifying anything (leaving the default interpreter code intact), i get the following in the log when the app exits. Detected memory leaks! Dumping objects -> {188} normal block at 0x070461A8, 16384 bytes long. Data: <cccccccccccccccc> 63 63 63 63 63 63 63 63 63 63 63 63 63 63 63 63 {187} normal block at 0x07042178, 16384 bytes long. Data: <cccccccccccccccc> 63 63 63 63 63 63 63 63 63 63 63 63 63 63 63 63 {186} normal block at 0x0703E148, 16384 bytes long.
  2. Hello everyone, I have several views in my game (1st/3rd/top). For the top view mode, i am trying to have an X-ray or glow effect of my player when behind a wall (instead of adjusting the camera with pick), i found a few shaders but they don't work, i think they're for earlier versions of opengl, is there one somewhere that will work with leadwerks? Thanks
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