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About extenz

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  1. extenz

    Lagging while moving mouse

    I've set my mouses polling rate to 125 Hz from 1000, and it's not lagging anymore 🤔
  2. extenz

    Lagging while moving mouse

    Hey dudes I wanted to play around with Leadwerks again, but every time I move my mouse my frames drop pretty low. But if I move around with W A S D Q E, it works perfectly fine. Changing render mode does not improve anything. I'm using Razer Deathadder Elite if that's got anything to do with it. Any ideas on what I should do? I've also attached a gif from the editor Thanks
  3. extenz

    Sketchfab Download API

    https://blog.sketchfab.com/announcing-the-sketchfab-download-api-a-search-bar-for-the-3d-world/ Sketchfab released their download API a few days ago which allows you to find models on Sketchfab and import them directly into your project from within the engine. It could be pretty neat but we already have the Steam workshop which is pretty much the same thing so I'm not sure if it's necessary. What do you think? 🤔 Documentation: https://sketchfab.com/developers/download-api
  4. extenz

    Index out of range

    oh I didn't even notice it highlights the error lol I commented the highlighted line and uncommented the one above it and it works again
  5. extenz

    Index out of range

    Yeah, it's definitely Luawerks. I just replaced the Main.lua with a default one and it works
  6. extenz

    Index out of range

    This is the 2nd time I got this error. The first time I just made a new project and started over but this time I really don't feel like remaking it all again. Here's a screenshot: It worked just fine before I closed Leadwerks. When I reopened it without changing anything it just didn't work anymore. It doesn't say anything else. The error tab just says "Index out of range" and nothing else. No warnings either. The output tab says "Process Complete." I'm using Luawerks if that has something to do with it Any ideas, please?
  7. Just bought Luawerks! Not sure if I'm ever gonna need it but it looked cool :D 

    1. Rick


      It is cool :)

    2. reepblue


      If you have any questions, feel free to contact me. :)

  8. extenz

    New ideas for the Monthly Script Challenge

    Swimming / underwater system
  9. extenz

    Character Controller Bugs/Problems In Beta

    walking on rails etc. makes the character bounce and jumping off the rail shoots the character away
  10. extenz

    How to RUN LEADWERK????

    Make sure to select the "First-Person Shooter" template while creating a new project. The player prefab is in Prefabs -> player -> FPSPlayer
  11. extenz

    3D Isometric Game

    Yup, you can. http://steamcommunity.com/sharedfiles/filedetails/?id=634076765
  12. extenz


    You can disable the Steam overlay. Right click on Leadwerks, go to properties and there should be something about Steam Overlay so just untick it and you're good to go. You don't need it anyway and if you want to take a screenshot then just use the official screenshot tool.
  13. extenz


    Have you pressed F12? For the single viewport thing maybe? F12 is the default screnshot hotkey on Steam
    1. Show previous comments  5 more
    2. Josh


      Leadwerks 5 might use Vulkan and Metal, and drop OpenGL, but that is not certain at this point.

    3. Josh


      OpenGL is much better proven and embedded in the industry, We might see these APIs go away and be replaced by a new version of OpenGL.

    4. Josh


      They're also coming out with "OpenGL Next Generation" which is a complete rewrite.

  14. extenz

    Text on the screen

    function Script:PostRender(context) context:SetBlendMode(Blend.Alpha) context:DrawText("Leadwerks", 20, 20) end That's pretty much all you need