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Posts posted by tipforeveryone
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Does your game crash immediately when GetPosition() is called or does it happen after some time?
I am curious because I am using GetPosition() in my UpdateWorld() function and my game doesn't crash immediately but I have been getting inconsistent crashes when playing my game lately.
Anyhow, I switched back to the 2015-12 build of leadwerks to see if I still get inconsistent crashes and I need to do more testing to see if switching the build makes any difference in my case.
This happened after I updated my project. It crashes when I use GetPosition() or even Instance() in UpdateWorld(). Strange..
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Is there any solution for this problem ? I need that UpdateWorld and GetPosition work..
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Has something to do with GetPosition() and using it within the function Script:UpdateWorld(). It works fine when used in the function Script:Start().
True, this kills my feeling in game making effort. I still in love with leadwerks, hope it will be fixed soon...
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is there a camera in that scene or in the main program? Would be best if you provided an example that others could test.
It is the camera from defaut Editor, even I use FPSController prefab its Camera. It still brings me error So that I think problem came from Debugger itself. In this case I can not use self.entityVariable:GetPosition() anymore. All scripts which use GetPosition does not work too. Most of my script broken : )) what a pain!
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Something goes wrong here after update
I created 2 boxes (Box1 and Box2) then attached Test.lua file to Box1
Run in Debug mode and got this error
Some of my scripts file do not work anymore when using a same script as Test.lua
I tested on 2 platforms (Linux and Windows) and it has same error, even in new Project
Please help
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After 1+ week using Leadwerks in Linux (Lubuntu) I find out some bugs about Interface interaction
They are small but annoying, please fix them
- Clicking "Minimize" button in Script Editor or Flowgraph window will minimize Main Editor window too
- Can not use Ctrl + Left click to do multiple select in Scene tab
- Mouse scroll does not work in Scene tab (a long list of entities, models etc...), I must use the scroll slider on the right to browse.
- Can not drag and drop entities from Scene tab to Flowgraph Editor, I must right click the entity and choose "Add to Flowgraph".
- Text and Icon on buttons look weird (image attachment)
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Thanks for your reply
I added "Leadwerks::" but it displayed more errors
I created "Blank Project" from Project Manager of Leadwerks.
I heard that Steam version of Leadwerks does not support C++ but it was from 3.x version, and there is a DLC which help user use C++. Now Im not sure...
Just don't know what was wrong, please
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Hello,
I have bought Leadwerks: Professional Edition and started to learn with C++ (follow Aggror's Tutorials
)I am using Lubuntu and installed Code block, but when I tried to build and run, I received a build message
What should I do ? I did exactly same as tutorial then stuck
(sorry for my bad English)
[SOLVED] Debugger Error when GetPosition
in Leadwerks Engine Bug Reports
Posted
I think the problem is about Script.VariableName = "" --entity Label
I try this and it returns no error
local somevar = self.entity:GetPosition()
but not
local somevar = self.VariableName:GetPosition()
So that maybe something wrong in --entity ... I just don't know how to fix this