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tipforeveryone

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Everything posted by tipforeveryone

  1. Still many things to be done I am developing AI of my game, but I hope it will be soon on Steam
  2. I pointed my domain 5 hours ago. You can try Ctrl + F5 to reload or use this link http://www.cscdvmp.com (added "www")
  3. Today I finish the website for my game, sorry for not being in English. I think its interface will be improved later. https://cscdvmp.com/ Please give me any advice or suggestion. Thanks!
  4. Amazing, I want to "embed" those birds into my game too : )) you had a lovely way to do it. Let see if I can make it better, muhahaha. I love to see one day our workshop is full of user created content with high quality like this!
  5. Somehow I think about using Decal to simulate shadow mapping, so silly I know
  6. I experienced this once, you can try one of methods below On steam client > Menu Views > Settings > Goto Downloads (on the left) > CLEAR DOWNLOAD CACHE > Re login steam client Remove Leadwerks and reinstall it Reinstal VC Redist package Hope this helps
  7. I published my game and send to my friends, they are all receive notification about OpenAL.dll. Is there anyway to install my standalone game without instal OpenAL manually
  8. Wow what a long code content haha, this may make this topic really hard to read, can you attach a text file instead ?
  9. This is what I made today with you guys's suggestion, It looks quite right. What do you think ?
  10. I made my smoke using particles too, it looks great but im not satisfied after watching the video, sothat I ask for ideas to how to create the same one as video. This smoke is so different
  11. Hi everyone, I found this video on youtube, do you see the smoke effect when bullet hit ground, it looks awesome. Anyone has any idea how to make one ?
  12. yes, I am using table, but in the future my game data will be much more complex . therefore I need a database, this helps me easier to manage data too
  13. Thanks, but I mean How to use database in Leadwerks just dont know where to start. I have bunch of weapons and want to store their parameters (rate of fire, model path ...) to a database, any kind of database. Talking about CSV files, how can I use them ?
  14. I found this topic But is there any detail tutorial (step by step) which show me how to use Database ? Thanks
  15. there are only 16 bones, It still can be reduced but I think it is ok. my frame per second is acceptable
  16. http://steamcommunity.com/sharedfiles/filedetails/?id=1322820908 Uploaded to workshop
  17. Yes, your question is not dumb. that was a long process. First, I used cloth simulator for a plane in Blender with Force Field as Wind then attached bones to that simulated flag. Finally, baked animation of those bones, that is it! Yes I will, soon
  18. Hi, welcome to Leadwerks world Leadwerks can do what you want. if you are new to game design and programing, it will be a long road to go but worth. Just learn it step by step. But I think you still need a computer with graphic card
  19. Sometimes, corrupted model files (*.mdl) can cause this. I had this error yesterday then I deleted my model file and reimported it then Leadwerks ran as normal. Hope this help!
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