Raul
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Blog Comments posted by Raul
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I like the site design and graphics. Also the first screenhost (that with the LEAVE sign) is awesome. Please post more info ASAP
Good Luck!
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Eh.. I do not speak francais but I think you said you like the style.. so thank you!
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the fires are made by stalkers..
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OMFG!! AWSOME....
The whole video is very nice. Good Job man.
Just one issue: when you simulate the helicopter flight, the light is moving circular... You should made a linear moving light...
Anyway great job. Cong
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Thank you guys
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Unfortunately it's not made with LE. When I was starting this project I did not know this engine very well. I am working now at a new game with LE
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Leadwerks interviews Frictional Games co-founder Thomas Grip
in Ultra Software Company Blog
A group blog by The Ultra Software Team in General
just read it. great job Josh. we should have more articles like this one.
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Thank you guys. As soon as will be possible I will post some screens and maybe a trailer.
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Very, very impressive. Indeed the STALKER feeling is present and I think this is a positive think. Good work.
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Think you might want to reword that RVL
yeah. me stupid. :D
priceless
That was the word.
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very nice. thanks for this demo. also is good we can now see the assets in demos before buying them. anyway your work is always awesome so every pak is worthless priceless.
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i like the exterior. very good vegetation placement and details.
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Hope everything will be ok.
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I like the screenshots. Very nice work. I vote for you as an artist
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Thanks for the good words Kevin.
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No. The casual game is not made with Leadwerks. Leadwerks is too powerful to use it on a Casual Game
But our 3rd project will be made with Leadwerks. I will talk about it later.
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Very nice video. I also saw some other videos on your channel. The "AI" is pretty good. You must be proud of it
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I hope this decision will help the indie gaming community and more and more games will be completed.
Anyway from what I heard from Ubisoft, they are saying that in these days not the engine is the problem when making a game (i am talking about big companies). So making free the access to this SDK can only be great for all... I think.
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Its possible to share with us what values did you used for the sunlight?
Jane Croft site + release date + other marketing stuff
in RVL's Blog
A blog by Raul in General
Posted
Thank you guys for all the support.