Yes, I receive almost all the data in the 'pick.entity' (position, roatation, etc.) but I need to know what mesh did I pressed... something like an ID
I need this info because I have 2 arrays: planet[ ] and meshPlanet[ ]
planet is a class with all info (position, type, name, population, etc.) and meshPlanet is the Leadwerks mesh. When I click on a meshPlanet I want to know what planet did I clicked..
From pick.entity I can't find something usefull except Position..