I just tried collision hull thing and it didnt worked for me, can you guys help me what I've done wrong?
As it seems everything ok.
I have a model with a limb called "collisionhull".
When I preview this my model nothing being converted.
When I press in model viewer PHYSICS > Convex hull it shows new wire frame lines but I can still see my cylinder.
(as you can see, I moved this cylinder in main editor to see if my main animated model imported correctly)
But when I've done the same but not in same hierarchy as it was presented in tutorial after I pressed Convex hull, my collision hull was disappeared and I saw only my model in main editor. But when I tried to run this project I saw a cylinder again.
Here is some screenshots:
And here is my model with texture and other stuff that was generated by LW:
!imports_20160508_132224.zip