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Express Lab Games

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About Express Lab Games

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  • Birthday 05/05/1987

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    Games and Arts
  1. Mm, I am working with Sketchup too but not for games. Sketchup is not optimised for games I think, because instead of making polygons it represents the models as surfaces. For exemple Unity doesnt reads the surfaces as good as polygon models, I doubt that Leadwerks do. Also you will have a hard time in texturing and making materials for models you create in Sketchup, because Sketchup doesnt creates an UV map. I tried to texture in Mudbox for exemple, but without an UV map of the model, either you will get lots of color artifacts either you can not paint at all. Also keep in mind that if you want to sculpt something you make from Sketchup, you will have an issue because Sketchup doesnt add subdivisions on the model. I would suggest to switch to Blender which is free and its used by lots of indie developers, plus there are thousands of tutorials. If you want to invest, you can pick Maya or 3Ds max
  2. Writing the code...because I'm not a programmer I think ? I can handle the assets with ease but the code...I will either have to buy the scripts, learn to code in Lua/C#/C++ or to hire someone to write it for me.
  3. Great work, I will keep an eye on this
  4. Nice, I was looking for this icon change. The old ones were...lets say outdated and jagged.
  5. I have the same problem with the Vegetation Layer, I can not see the elements inside it...please fix this.
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