blueapples

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About blueapples

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  1. Weird, I just creating a new map with File > New before loading the map and it seems to have worked.
  2. I am getting this crash when trying to load one of my maps: --------------------------- Leadwerks Editor --------------------------- Object already deleted. --------------------------- OK --------------------------- Any ideas how to fix this?
  3. Yeah I looked in there and there are basically no references to how to modify the color or distribution of stars, etc. There are a lot of equations but basically no explanation of what they do... Maybe you are looking at a different version?
  4. Doesn't the script replace the material in that object? I want to make sure the day night changes actually still work but swap out my own art for the day and night parts.
  5. Any one figured out how to get shadmar's DayNight script to work with a skybox or otherwise change the blue sky color?
  6. Yeah, that's what I meant. I know there is no such thing as CSG specific shaders.
  7. Cool! Is there anything for CSG shaders? Not sure what type that would be referred to as. Ah I guess the videos cover those types?
  8. You can also have multiple Worlds loaded and activate one of them at a time. I have some similar goals and had to figure out a way to do this so I could keep my hub area in memory while loading only what was needed for a dungeon / interior. Exiting an interior is almost instant since it just has to unload the assets for the interior map and reactivate the outer world which is already fully loaded.
  9. Is there any kind of tutorial or introduction, or documentation for the shaders?
  10. It'd probably be better to just change the AI script so it knows it can't swim?
  11. It's a complete copy of the project.
  12. Yeah I think what happens is that the window got pushed off screen somehow. So it was opening but not visible. The same thing happened to me with the sidebar / assets browser. It's possible to resize it so small you can't resize it back out again. Clearing the cfg file resets the UI and works around these issues fortunately! I now have a ZIP'd backup of my cfg file to restore in case it happens again.
  13. Try closing Leadwerks then deleting Leadwerks.cfg in Documents\Leadwerks and relaunching.
  14. I'm getting this message every time I try to launch my game after moving the project to a new machine: --------------------------- Leadwerks Editor --------------------------- Project is out-of-date. Do you want to update the project before running it? --------------------------- Yes No Cancel --------------------------- If I select Yes, Leadwerks goes back to the Project Manager screen immediately. I reopen the project and it says the same message if I try to run it again. If I select No, the game appears to start up fine. What's up?
  15. Would be great to have a sidearm and animations on the merc character. This type of thing seems to be sort of rare so far, lots of characters have rifle type animation but few side arms / pistols.